Buffs all Skills by reducing the needed Fluid cost. Mainly Technomancy Skills.
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Mainly Technomancy Skills, as most other Skills already cost no Fluid to cast them.
Changes:
Spoiler:
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Combat Skills Fluid Cost:
Combat Trance: 50 -> 38
Technomancy Skills Fluid Cost:
Shockwave: 25 -> 10
Electric Arc: 35 -> 17
Energy Shield: 30 -> 15
Weapon Charge: 30 -> 15
Overload: 40 -> 0
In Vanilla, the only viable option is, going into the Combat Skilltree completly as it seems to be the strongest. The stealth system is a bit weird in this game, so im not sure if it can actually be made viable. But with cost efficient Technomancy Skill, it should be possible now to go into the Technomancer skill tree completly without regretting it later. Making every spell cheaper opens the possibility to use the abilitys more often and with the ultimate skill costing 0 now, you can completely fight only using magic and its efficient if used right.
Installation: 1. Extract the Files from the archive 2. Place all of them (All Folders and their content) in Steam\steamapps\common\Mars War Logs\datalocal