Makes Ale production completely free and not need malt.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Manorlords developers for making the game
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Oh god, those crazy bastards figured it out. That upgraded church sent Jesus to your people and taught them his ways. Except they learned Ale instead of wine.
No longer need any malt to make Ale. Can probably make a version where the church makes Ale
Made for steam version, no clue if it will work on Xbox pass
Install:
Right click on your game in your steam library and click properties.
Press the tab that says installed files
Press Browse
Click Manorlords folder
Click Content
Click Paks
Extract the pak file inside the downloaded zip and
put inside folder called ~mods. if this folder does not exist please create it.
Drop some suggestions about what other mods you would like me to make, here is what I found out how to do:
Change how much things are worth in the market
Change what resources are needed to craft what items (like how I removed malt needed to make Ale)
Change what resources are made from craft-type buildings (Make warbows spawn from Brewery not only Ale etc)
Change amount of resources needed to build anything (Remove planks to make brewery which makes Ale)
Multiply amounts of items crafted (has to be a craftable item, like the Ale not base resources)
Use the bugs section to post mod ideas and label it Suggestion: (your idea here)