Lobotomy Corporation

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Last updated

Original upload

Created by

S-Purple and Neet

Uploaded by

Spurple

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Safe to use

About this mod

A big bulky end game set of power armor for your power armor needs, along with weapons to fit.

Requirements
Permissions and credits
This is a mod developed with the help of Basemod, a modding framework created by Neet to allow for easy and robust modding of Lobotomy Corp. 

This specific EGO set has been designed to test just how far the boundaries of the existing agent mesh limitations can be pushed to create a massive power armor look, this is the result.

It comes bundled with a set of accessories which you can use to personalize your agents in form of various wing, ribbon, and helmet pieces, as well as a style matching weaponry. 

Instructions for using these are as follows:

1.Download Basemod https://docs.google.com/document/d/1-Rkj7rxfN1duvi29c7BwYenGs3XY_t_3CmLRvUJ8mTU/edit
2.Put all basemod files into your LobotomyCorp_Data folder found in  Steam>Steamapps>common>LobotomyCorp
3.Download Console Unlock,Detailed Work related Stats  and the equipment mod itself.
4. Create a folder within the Basemods folder named after the DLLs you just downloaded like so-

https://gyazo.com/fa130392a1d2320b06bff42c0d4b50a0 
5.Installation complete!

Agent ID numbers necessary to apply ego gifts will not show up unless you start the day, their ID will be on the top right of their title card, it is a minuscule number based on their generation in your current playthrough 1-100 etc. 
You can access inventory loadout screen by typing "standard jarvis"  during the day. 

The ID for the equpiment are as follows:


"standard forge 803001"  for the standard EXO suit.
"standard forge 803002"  for the CO EXO suit.
"standard forge 803003"  for the EXO bowgun
"standard forge 803004"  for the EXO cannon
"standard forge 803005"  for the EXO pistol
"standard forge 803006"  for the EXO rifle
"standard forge 803007"  for the EXO spear 


"agent present [agent number] 803008"  for the "Barricade" Helmet
"agent present [agent number] 803009"  for the "Dulce" Helmet
"agent present [agent number] 803010"  for the "Framework" Helmet
"agent present [agent number] 803011"  for the "Geist" Helmet
"agent present [agent number] 803012"  for the "Hare" Helmet
"agent present [agent number] 803013"  for the "Judicator" Helmet
"agent present [agent number] 803014"  for the "Personality" Helmet
"agent present [agent number] 803015"  for the "Prototype" Helmet
"agent present [agent number] 803016"  for the "Skull" Helmet
"agent present [agent number] 803017"  for the "Smog" Helmet
"agent present [agent number] 803018"  for the Harness shield ribbon.
"agent present [agent number] 803019"  for the Shield  wing left
"agent present [agent number] 803020"  for the Shield wing right
"agent present [agent number] 803021"  for the Sentry ribbon
"agent present [agent number] 803022"  for the Sentry wing left
"agent present [agent number] 803023"  for the Sentry wing right
"agent present [agent number] 803024"  for the Energy ribbon 
"agent present [agent number] 803025"  for the Energy wing right
"agent present [agent number] 803026"  for the Filter ribbon
"agent present [agent number] 803027"  for the Cistern wing right 
"agent present [agent number] 803028"  for the Energy wing right
"agent present [agent number] 803029"  for the Shell ribbon