Lobotomy Corporation
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Created by

CatCoffee and Aseke

Uploaded by

TypicalUserAseke

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About this mod

Adds rabbit and rhino team weapons but sprites are taken from LoR

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Permissions and credits
Changelogs
Description
So this mod adds 4 hammers, rifles and knives for each damage type
No special animations (cuz i don't know how to do them but i'll try to add them at least for a knife)
Definitely gonna add more R. Corp stuff, so stay tuned for the updates
Please report about any bugs in posts section or directly to me
Also ready to help with any problems or something like that
I hope you will enjoy the mod
IMPORTANT
For rifle to properly work you need special gift (rifle works without gift too but rate of fire will be not good) (and gift may make other weapons break if your agent
will have other weapons with that gift, so use agent theft command if
your agent not using the rifle
Installation
You need to have Basemod (you can get it here)
Then just drop mod folder in LobotomyCorp_Data\BaseMods
How to get equipment
1 You need to have activated console
2 Then press ~ (or `) and type there Standard forge (equipment id)
3 Profit
4 now about the gift agent present (agent number) 961637 (don't worry i will probably change sprite of the gift for now it's just placeholder)
5 done
Equipment ids
Rifles
Red-961629
White-961630
Black-961631
Pale-961632
Knives
Red-961633
White-961634
Black-961635
Pale-961636
Hammers
Red-961637
White-961638
Black-961639
Pale-961640

Gift-961641