I didn't like that most of the skills for the Dragon of Dojima job had Kiryu whipping out a random weapon from his prison pocket, So I made this little mod that changes most of them to different unarmed skills and a few self buffs, including a endure death skill, Also includes a few rebalances to endgame items like Kiryu's suit
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Shirakani, reARMP, and the Partool
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I was only able to make this mod because of Shirakani's mod: Totally Fair and Unbalanced, I used his files as a reference when I was tearing apart files to figure out what did what, I liked some of the changes that he made but as he said it wasn't super balanced so I removed a few effects and toned down some other ones, now the war god talisman only regenerates 20% of your MP, and the wise talisman and every other HP heal item only heals 30% rather than 100% as I found that to trivialize battles but I still liked the idea of a passive heal. I also removed the reflect on perfect guard from kiryu's suit and added MP generation instead.
In terms of the Skills I overhauled, I have screenshots of all of them in the images category that includes their ingame description, I tried to give Kiryu some self buffs and interesting skills that weren't just different animations of attack and I hope I managed that. I also edited the Essence of Komaki Pupil skill to inflict stun instead for synergy with brawler, and the fact that the komaki master skill does a better job of inflicting rage anyway
Other than Shirakani, big thanks to the creators of reARMP and the ParTool, I wouldn't have been able to do it otherwise.
Please note that I am a fucking idiot and have no idea what I am doing, I have spent a few days making sure that there weren't any bugs or weird things, I haven't experienced any other problems but beyond that you might also just not like the fact that I overwrote kiryu's original skills and while I don't think it is super unbalanced as of now other people may feel differently.