Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 0.07
Increased total base damage by 10% for Burning versions
Version 0.06
Added version with custom Moveset
Version 0.05
Reverted Motivity scaling back to B, reduced Advance scaling to C
Added separate file for icons replacement
Version 0.04
Hopefully fixed missing screenshake on impact
Version 0.03
Added version with Fire damage type
Version 0.02
Added version with glow
Version 0.01
Initial release
4 variants are available:
Not glowing: just the model, without glow
Glowing: just the model, with glow
Burning: model with glow, Fire damage and Advance scaling (more details below)
Burning with Moveset: same as Burning but with a custom Moveset and Fable arts (more details below)
Burning variant changes:
Adds Fire damage (66% phys | 44% fire)
Changes physical damage type from Pierce to Strike
Adds C Advance scaling
Adds fire trail to weapon swings
Burning variant is incompatible with mods that modify ItemInfo.uasset such as Boss Weapons Assemble
Custom moveset features:
All Light attacks are sweeps
All Heavies are smashes
Transition attacks: Light/Heavy attacks after smashes/sweeps have different animations
Uncharged Heavy attacks after any smashing attack are quick (similar to vanilla Exploding Pickaxe)
Guard attacks: Light attacks while Guarding have block frames
Blade Fable art: Fiery Whirlwind (same as Furious Spinning Slash but with Fire buff added)
Handle Fable art: Linked Payback Swing
Installation:
Place the .pak file in .../Lies of P/LiesofP/Content/Paks/~mods/ (if this folder doesn't exist - create it, make sure it's "~mods", not just "mods")