About this mod
My idea of better bows featuring: Zora Bow, Great Eagle Bow, Savage Lynel Bow, and Dusk Bow.
- Permissions and credits
- Changelogs
- Donations
I felt like some bows could have been really cool but felt overlooked. I also felt like Dusk Bow and Great Eagle Bow only thing special about them was their uniqueness. Now all the following bows feel better and useful in their own right. Let's be honest though, Savage Lynel Bow was always useful, I just wanted to make an end-game bow a bit better.
Zora Bow:
-Base Attack increased from 20 to 40
-Range increased from 20 to 40
-Added "Water Warrior" effect to the bow. It deals 2x Damage while you're wet.
Great Eagle Bow
-Infinite Durability
-Base Attack increased from 28 to 32
-Range increased from 40 to 60
-Shot Angle Decreased from 3.0 to 1.5. (Narrows the shot spread)
-Shot amount increased from base of 3 to 5. (Always 5-shot burst.)
Savage Lynel Bow
-Range increased from 20 to 40
-Shot Angle Decreased from 3.0 to 1.5. (Narrows the shot spread)
-Shot amount increased from base of 3 to 5. (Always 5-shot burst.)
Dusk Bow
-Infinite Durability
-Base Attack increased from 30 to 40
-Increased the Critical Damage Rate from 2.0x to 8.0x (Like Sneak Attacks)
-Range increased from 40 to 240
-Added "Bone" subtyping to it. Now Bone Proficiency will apply to this bow without Gibdo Bones.
Compatibility
Tested and working on version 1.1.2 on both Yuzu and Switch with Atmosphere 1.5.4
Not compatible with any mods that make changes to 'romfs/Pack/Actor/Weapon_Bow_014.pack.zs', 'romfs/Pack/Actor/Weapon_Bow_028.pack.zs', 'romfs/Pack/Actor/Weapon_Bow_032.pack.zs', or 'romfs/Pack/Actor/Weapon_Bow_072.pack.zs'.
Can be compatible with mods that make changes to 'romfs/RSDB/PouchActorInfo.Product.112.rstbl.byml.zs'. You must either opt to remove the RSDB file and then the Bows will not show their updated shot counts and power in your bags or open your existing modded 'romfs/RSDB/PouchActorInfo.Product.112.rstbl.byml.zs' with NX-Editor or any editor that can and change the following entries to look like:
- BowQuiverName: Work/Actor/Weapon_Quiver_001.engine__actor__ActorParam.gyml
BowShotNum: 1
BundleActorNum: 1
BuyingPrice: 65
EquipmentPerformance: 40
PouchCategory: Bow
PouchGetType: Small
PouchSpecialDeal: None
PouchUseType: EatFood
SellingPrice: 16
WeaponSubType: WaterDamageUp
WeaponType: Bow
__RowId: Weapon_Bow_014
and
- BowQuiverName: Work/Actor/Weapon_Quiver_001.engine__actor__ActorParam.gyml
BowShotNum: 5
BundleActorNum: 1
BuyingPrice: 380
EquipmentPerformance: 32
PouchCategory: Bow
PouchGetType: Medium
PouchSpecialDeal: None
PouchUseType: EatFood
SellingPrice: 120
WeaponType: Bow
__RowId: Weapon_Bow_028
and
- BowQuiverName: Work/Actor/Weapon_Quiver_001.engine__actor__ActorParam.gyml
BowShotNum: 5
BundleActorNum: 1
BuyingPrice: 156
EquipmentPerformance: 32
PouchCategory: Bow
PouchGetType: Small
PouchSpecialDeal: None
PouchUseType: EatFood
SellingPrice: 52
WeaponType: Bow
__RowId: Weapon_Bow_032
and
- BowQuiverName: Work/Actor/Weapon_Quiver_001.engine__actor__ActorParam.gyml
BowShotNum: 1
BundleActorNum: 1
BuyingPrice: -1
EquipmentPerformance: 40
PouchCategory: Bow
PouchGetType: Medium
PouchSpecialDeal: None
PouchUseType: EatFood
SellingPrice: -1
WeaponType: Bow
__RowId: Weapon_Bow_072
Installation
Yuzu:
Drag ONLY ONE mod folder from the zip file into yuzu\load\0100F2C0115B6000.
A quick way to find your Yuzu mod folder is to right click your game and select, "Open Mod Data Location".
If you get confused there's a guide at: https://yuzu-emu.org/help/feature/game-modding/
Ryujinx:
I don't use Ryujinx, check here for how to install mods: https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#managing-mods
Switch:
Drag the mod's romfs folder in atmosphere\contents\0100F2C0115B6000\. If the folder doesn't exist, create it.
Contact
If you have any issues with the mod please let me know. I will not do special requests, sorry, don't ask.
My Other Mods
Reserved for later.