Legend of Grimrock 2

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Lyle Drake

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LyleDrake

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About this mod

Prepare to experience grimrock like never before: I fixed the combat system!

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You aren't chosen heroes. you're not gifted with great power, or placed into an epic legend by the hand of fate. You're just four wannabe adventurers, optimisticly seeking your first dungeon. You've managed to get your hands the key to an old abandoned treasury deep in the woods. With your rusty, improvised weapons in hand, you head out to seek your glory.

This is the first real dungeon i've made using my combat system fix, showcased in my "The New Way to Play Grimrock" mod, on steam.

It's about medium length. Not, like, incredibly short, but not a sprawling open-world epic, by any means. I tried to keep it simple, see. Don't want want too much excessive flash distracting from the core idea.

Start a new party for this one, if the introduction didn't make that obvious.

BTW, i've played through this a handful of times, and it's totally possible in single use crystals mode. It's hard, of course it is, but it is possible.

CREDITS:
Redwood forest tileset: Vanblam, on Nexusmods.com
Giant Scavengers: Zimber, Grimrock 2 nexus.
Tables: Phitt, on theGrimrock 1 Nexusmods, i had to tweak the files a bit myself.
Beds: Germanny, also originally for Grimrock 1. on Nexusmods.com, of course.
Also, thanks to Isaac on the Grimrock.net forums for helping my patch up my new combat system code.