About this mod
Prepare to experience grimrock like never before: I fixed the combat system!
- Permissions and credits
This is the first real dungeon i've made using my combat system fix, showcased in my "The New Way to Play Grimrock" mod, on steam.
It's about medium length. Not, like, incredibly short, but not a sprawling open-world epic, by any means. I tried to keep it simple, see. Don't want want too much excessive flash distracting from the core idea.
Start a new party for this one, if the introduction didn't make that obvious.
BTW, i've played through this a handful of times, and it's totally possible in single use crystals mode. It's hard, of course it is, but it is possible.
CREDITS:
Redwood forest tileset: Vanblam, on Nexusmods.com
Giant Scavengers: Zimber, Grimrock 2 nexus.
Tables: Phitt, on theGrimrock 1 Nexusmods, i had to tweak the files a bit myself.
Beds: Germanny, also originally for Grimrock 1. on Nexusmods.com, of course.
Also, thanks to Isaac on the Grimrock.net forums for helping my patch up my new combat system code.