An import of the first game's Tentacles enemy. Many of this enemy's assets were included in the second game, but the monster itself was not implemented. This mod adds the Tentacles in for your use when creating custom dungeons.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
MBMaclachlan created several file packs, and by examining them, I was able to make this one. It was a big help.
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Overview This mod imports the Tentacles enemy from the first Legend of Grimrock game. Many of the enemy's assets were included in Legend of Grimrock 2, but the monster itself was not implemented. This mod allows you to use the enemy when creating custom dungeons.
Installation
Once you have downloaded the .zip archive, extract it into any folder.
If you extracted it somewhere else, copy the entire "import_tentacles" folder into the "mod_assets" folder for the dungeon you want to use this mod in.
Go into your "mod_assets/scripts" folder and load "init.lua".
Add the following line of code at the end of the file: import "mod_assets/import_tentacles/init.lua"
The next time you load your dungeon in the editor, you should see "tentacles" under the monsters tab.
Note: if you have your dungeon loaded while you add the files, you may need to reload the dungeon for the enemy to appear.