About this mod
After many weeks of building and testing I proudly present the full version of:
The Legend of the Lost Dwarf Kingdom of Kahrak'arul
In hundreds of fantasy realms heroes have failed to successfully reclaim dwarf fortresses overrun by evil.
Will you be the first to succeed where they have failed?
Experience a
- Permissions and credits
The Legend of the Lost Dwarf Kingdom of Kahrak'arul
In hundreds of fantasy realms heroes have failed to successfully reclaim dwarf fortresses overrun by evil.
Will you be the first to succeed where they have failed?
Experience a story-driven campaign the size of the original Grimrock 2 campaign.
Archmage Kendras has sent four of his friends on a journey to find what was lost
and prevent the downfall of the civilizations of the great races. Will
you turn around fate and make your way to glory or is the Lost Dwarf
Kingdom of Kahrak'arul nothing but a legend?
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Requirements:
The story-line makes it necessary to play with a 4 character party.
Also note that easy or normal difficulty is recommended, hard really is hard.
The campaign is not set up for HC play because of the rare placement of healing crystals.
You need at least version 2.1.17 of Legend of Grimrock 2.
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Walkthrough / Solution:
You can find a full video solution of the campaign here (only ingame sound / no Let's Play or commentary):
https://www.youtube.com/playlist?list=PLw4xo6Wh3vh4z8O0E0ujRt8BAPu-qBiCO
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The Legend of the Lost Dwarf Kingdom of Kahrak'arul
by OGDA
See forum at http://grimrock.net
For comments please use the Grimrock 2 forum (see the post for this mod there).
Playthrough discussion:
http://www.grimrock.net/forum/viewtopic.php?f=23&t=9031
Modding discussion:
http://www.grimrock.net/forum/viewtopic.php?f=22&t=9032
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Installation:
Place the .dat file (from the main zip-file in the download section) in the folder:
C:\Users\YOUR_USERNAME\Documents\Almost Human\Legend of Grimrock 2\Dungeons
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Mods used in The Legend of the Lost Dwarf Kingdom of Kahrak'arul:
Germanny
ODS Tileset
Doridion
ODS Tileset conversion for Grimrock 2
Code for clickable doors (I used that to create pryable doors)
Daniv
Deep Dungeon tileset
Dark Temple tileset
Prozail
Snails
Multi-color slimes
Deep Dungeon tileset conversion for Grimrock 2
Dark Temple tileset conversion for Grimrock 2
Working Tentacle-monster
sps999
Turbo-Snail
Skuggasveinn
Breakable walls
THOM
Working Tentacle-monster
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Note:
The source files must not be altered, reposted or uploaded elsewhere.
I made them available so that other modders can use scripts / solutions used in this campaign.
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ATTENTION! BUG!
In version 1.03 there is a bug which blocks the main story line path.
This is fixed in version 1.04.
If you currently play 1.03 use one of these workarounds if you can't get past some thorn obstacles in Grimforest:
Destroy the obstacles with ranged weapons
OR
- go to Documents\Almost Human\Legend of Grimrock 2
- open grimrock.cfg (with notepad)
change lines for:
console = true
Start game
press ~
console will appear
type each line and hit enter:
forest_thorn_blocker_11:setPosition(0, 1, 1, 2, 6)
forest_thorn_blocker_10:setPosition(0, 1, 1, 2, 6)
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Visit
https://das-kartell.org
(Star Citizen Organization)