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Master Classes
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Version1.1
- Download:
- Manual
File information
Last updated
Original upload
Created by
7SoulUploaded by
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Activity logs
This page was last updated on 01 December 2022, 11:47AM
- Changelogs
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Version 1.2
- - Fixed not gaining resistances from the Resist All item property
- - Fixed Farmers not gaining exp from food
- - Fixed champions hunger not increasing when resting
- - Fixed Knights and Battle Mages reducing armor weight more than intended
- - Fixed missing Embalmer's set effect
- - Fixed a stats display issue with the Buckler
- - Fixed a crash related with herb multiplication
- - Fixed an issue where ammo auto-pickup could add to the wrong item stack
- - Can no longer block with a wounded arm
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Version 1.1
- Known bugs:
- - Some times the game may crash when loading a game while still in-game
- - Auto-pickup can some times make the item disappear under specific circumstances
- Changes:
- - Ironclad Tome trait now stacks with the Knight class trait
- - Added the "staff" trait to Wand of Fear, Lightning Rod and Serpent Staff
- - Quarterstaff: Now has the Stun special attack
- - Wand of Fear: Added Pierce +10, added effect: "Attacks have a small chance of causing enemies to flee"
- - Serpent Staff: Chance of poisoning now goes up with Earth Magic levels
- - Ki Strike (Concentration lvl 2): 1 Attack Power per 20 energy -> 1 Attack Power per 15 energy
- - Wizard: Buildup time for charges is now reduced by 50% (from 25%) and affects weapon specials at half the strength. The cooldown and cost reduction for spell charges now affects all weapon specials.
- - Fighter: Removed previous stun chance trait and replaced with: - Melee hits within 5 seconds of each other (or 7 for crits) deal 1% more damage per level and refund as much cooldown to both your weapons. Unarmed attacks receive double those bonuses.
- - Fire Gauntlets: Affects all attack types
- - Arquebus: "Snipe" special now has +75% crit damage (was +100%) and +15% crit chance (was +3%)
- - Meteor Shield: Now adds 6~18 Fire damage to attacks
- - Shield of Elements: Now adds 3~9 Elemental damage to attacks
- - Ancient Claymore: Chance to freeze is now 8% (was 10%)
- Bug Fixes:
- - Assassin's Diary correctly gives the right trait
- - Lightning Bow now correctly fires lighting bolts
- - Fixed a crash related to monsters being burned by fireball spawners
- - Passive area effects no longer affect dormant enemies
- - Fixed a save game crash related to item definitions being modified by the mod
- - Nameless tome's alcove spawning inside a wall
- - Assassin's diary being spawned at the wrong coordinates
- - Crystal Shard of Protection now gives a buff with the correct values
- - Firearms that should be two handed, aren't
- - Pressure Point trait was causing crits from all sides
- - Fixed Brawler tome trait giving the wrong stats
- - Ki Strike trait properly affects only staves and unarmed. Also fixed its description to say it gives attack power instead of just damage.
- - Pack Mule trait gives the correct amount of carry capacity stated by its description
- - The Corsair ability to dual wield firearms was being applied to all classes
- - Fixed Rage trait crashing the game
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Version 1.0c
- Fixed an item name error
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Version 1.0b
- - Disabled Tinkerer class (it wasn't supposed to be there)
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Version 1.0
- - Corsair class no longer "isolates" dead enemies, monster groups and monsters at other elevations
- - Removed Tinkerer class
- - Champion class now has "Reduces requirements of weapons by 1"
- - Champion class "Deal 10% more damage but also take 1% more damage per level" replaced with "You deal and take 10% more damage."
- - Wizard's Arcane Energy stacks now count down after 4 seconds instead of 2
- - Elementalist's elemental status on attack now triggers regardless of having a shield spell on
- - Athletics level 4 now gives: "All negative conditions have 50% lower duration"
- - Spirit Crook now has: "Reduces elemental damage taken by 9% and adds it to your Energy pool."
- - Nectarbranch Wand now has: "Recharge some of your health, energy and hunger when you kill an enemy."
- - Stormseed Orb now has: "Increases the power of Air spells by 20%."
- - Orb of Radiance now has: "Increases the power of Concentration spells by 20%."
- - Acolyte Staff now has: "Increases the power of Water spells by 20%."
- - Lightning Bow now has: "Has a 20% chance to shoot a minor Lightning Bolt. Points in Air Magic increase this chance by 5%."
- - Revolver now has: "Has a 20% chance to shoot a minor Fireball. Points in Fire Magic increase this chance by 5%."
- - Ethereal Blade now has dispel charges
- - Fish and Turtle Steak have lower nutrition
- - Cutlass now scales with Dexterity
- - Critical Multiplier is displayed in stats screen
- - Fixed some critical damage bonuses being calculated as whole numbers instead of percentages
- - Added 50 pellets at Revolver secret when playing the default dungeon
- - Fixed armor set bonuses getting constantly disabled
- - General enemy health increase lowered from 5% per difficulty to 4%
- - Enemy speed increase is now simply a 10% bonus on top of the already existing hard mode bonus
- - Player now takes 1% more damage per level up 5%
- - The mod no longer overwrites existing items, it instead just adds/changes what it needs to. This will ensure better compatibility with existing dungeons
- - Vilson's power grows..
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Version 0.1.8
- Fixed a crash related to poisoned monsters
- Fixed a crash related to critical hits with ranged weapons
- Fixed issue with calculating power attack costs
- Fixed weapon charge display at 0.5 charges
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Version 0.1.7
- Fixed a crash with taking drowning damage
- Fixed a crash related to casting spells that only existed on items
- Fixed a crash with the Mirror armor set
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Version 0.1.6
- Fixed a crash caused by monsters throwing bombs
- Fixed a crash related to the Reed set
- Fixed the Reed set giving half the Protection bonus it was supposed to give
- Fixed a crash related to throwing weapons
- Fixed a crash related to blocking
- Now a character's vitality affects the amount of damage blocked, between 0 and Vit/3. Previously this was a flat variation of 0 to 3
- The Mirror set is now more likely to cast a spell corresponding to the damage type
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Version 0.1.5.1
- Fixed a save file crash. Existing 0.1.5 save files should still work
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Version 0.1.5
- Fixed crash when the Champion class took damage
- Fixed crash with projectiles being thrown under certain situations
- Fixed a crash related to the Rat Thief trait
- Fixed a crash related to the Energy Shield trait
- Fixed Energy Shield not having a stack countdown timer
- (note that this update required you to update your Extended Hooks mod: http://www.grimrock.net/forum/viewtopic.php?f=22&t=18616)
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Version 0.1.4
- Fixed a save game error related to ranged weapons and throwing weapons (previous saves are bricked, sorry)
- Fixed Monk's "wound ignoring trait" doing the opposite of what it was supposed to
- Fixed a crash when using bombs
- The Wizard now consider all spells as being indeed spells
- Resting now works more like it did in Grimrock 1 (in chunks, and a bit slower) but your health and energy regeneration rates are twice as effective
- Fixed auto-pickup putting items in offhand when you used up all items from your ammo slots
- >>> Requires updating Extended Hooks mod to 0.3.4 version
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Version 0.1.3
- Removed some leftover effects
- Assassin: Changed flat damage bonus for Crossbows and Throwing Weapons into a crit damage bonus
- Barbarian: Added "- Unarmed attacks have +1% critical chance per level."
- Berserker: Added "- Every other unarmed attack is a guaranteed critical hit as long as you spend 10 energy on it."
- Champion: Damage bonus wasn't being applied to spells
- Corsair: Added "- Against a single foe, you get +10% critical chance and +10 accuracy."
- Elementalist: Changed "- Your elemental spells deal 5% more damage per skill level when the target has a weakness to it" to a flat 20% bonus
- Wizard: Added "- Gain 50% spell damage after spending 100 energy on spells."
- Fixed a default party member having 2 racial traits
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Version 0.1.2
- - Fixed armor sets that caused burn and poison not applying "setCausedByChampion"
- - Movement consumes 10% more food than before
- - Spell Thief now has: "While absorbing damage, adds 25% Critical Chance to attacks and spells"
- - Added a Tinkerer-only effect to Hardstone Bracelet
- - Requires ExtendedHooks update: traits and items that affected equipped item's weights were incorrectly affecting items in hands
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- Author's activity
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December 2022
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01 Dec 2022, 11:46AM | Action by: 7Soul
File added
'Master Classes [version 1.2.1]'
November 2022
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26 Nov 2022, 2:15PM | Action by: 7Soul
Changelog added
'Change log added for version 1.2'
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26 Nov 2022, 2:14PM | Action by: 7Soul
File added
'Master Classes [version 1.2]'
July 2022
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18 Jul 2022, 3:08PM | Action by: 7Soul
Attribute change
'File \'Master Classes\' description changed.'
June 2022
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29 Jun 2022, 6:01PM | Action by: 7Soul
Attribute change
'File \'Master Classes\' description changed.'
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29 Jun 2022, 3:21PM | Action by: 7Soul
Changelog added
'Change log added for version 1.1'
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29 Jun 2022, 3:20PM | Action by: 7Soul
File added
'Master Classes [version 1.1]'
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29 Jun 2022, 3:19PM | Action by: 7Soul
Attribute change
'Mod version changed to 1.1.'
February 2022
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11 Feb 2022, 3:28PM | Action by: 7Soul
Attribute change
'File \'Master Classes\' description changed.'
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06 Feb 2022, 3:00PM | Action by: 7Soul
Changelog added
'Change log added for version 1.0c'
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06 Feb 2022, 3:00PM | Action by: 7Soul
File added
'Master Classes [version 1.0c]'
January 2022
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19 Jan 2022, 10:48PM | Action by: 7Soul
Attribute change
'Summary changed.
Description changed.'
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19 Jan 2022, 10:22PM | Action by: 7Soul
Changelog added
'Change log added for version 1.0b'
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19 Jan 2022, 10:22PM | Action by: 7Soul
Changelog added
'Change log added for version 1.0'
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19 Jan 2022, 10:21PM | Action by: 7Soul
File added
'Master Classes [version 1.0b]'
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19 Jan 2022, 12:07AM | Action by: 7Soul
Attribute change
'Description changed.'
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18 Jan 2022, 6:41PM | Action by: 7Soul
File added
'Master Classes [version 1.0]'
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18 Jan 2022, 6:40PM | Action by: 7Soul
File added
'Master Classes [version 1.0]'
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18 Jan 2022, 6:28PM | Action by: 7Soul
Attribute change
'Summary changed.
Description changed.'
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18 Jan 2022, 6:26PM | Action by: 7Soul
File added
'Master Classes [version 1.0]'
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