Hrothgar, your crew's Sloop hit rocks just off shore during the night, your mate, The Minotaur whispered "This is none other than Hrothgar the Cursed Isle, we'll never make it off here!"
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Changelogs
Version Silver
this version corrects a mistake allowing the Skeleton Commander into the Castle Moat too early
this version expands on the Bronze Concept of an alternative mission in Pyramid
this version restarts Teleporter Room 1 with different Teleporters on going with the above (alternative new mission in Pyramid)
new Heath level added (80% finished)
Version H
H version was needed to rectify the too early appearance of the ruins Wizard in Ruins Level , he does appear here but too early
H version has corrected a few other mistakes too!
Version Gold
this version completes the Outpost level which was half finished in Silver
Version G
G version corrects an error with the Woods where a trapdoor was open and should have only been open when unlocked with a TombKey
G version also brings the Teleporter Room 3 up to date, which reportedly previously had only 1 Teleporter actually working, I believe this is now corrected
Version F
Version F takes care of the issue in Ruins where fireballs are being lobbed by the 3rd Ornate Lock, Version E had a bad timer starting this, Version F has corrected that
Version Bronze
Bronze adds an alternative to grabbing artefacts at the top of Pyramid
Bronze adds a Fortress Level not seen before
Bronze fixes a few minor issues in Ruins Level
Bronze adds the blessed Blue Gem needed on Central Level (Teleporter Room 3)
The beach is where your crew manage to crawl to from their crashed Sloop 100 yards off the sand. Night has fallen so it really doesn't seem the time to go off exploring but Shadow spotted stone steps going down off the far end of the Beach , had a quick look she says and its pitch dark down there.