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MODDING TUTORIAL Player Outfit-Kain Models
This tutorial will guide you through changing Kain's outfit throughout the levels. First of all it is important to understand the science behind this, so let us begin.
Within the game's "data" folder there are 5 specific files which contain Kain's texture and model for all outfits:
kain.big (Armored Shoulder - Slums / Den* / Lower City)
kainc.big (Golden Pads - Upper City* / Sarafan Keep / Industrial Quarter*)
kaind.big (Red Hood - Canyons / Eternal Prison* / Device)
kaine.big (Spike Armor - Wharves / Hylden City*)
kainf.big (Iron Armor - Cheat Mode / Hub World)
This is the default setup for our main character's outfit throughout the whole game. Each and every level and its boss room is being told what ".big" file to read by another file... -
Blood Omen 2: Conceptual Edition - Changelog
- Added extra weapon variety for pickable objects
- Added no cape variant for Umah in Sarafan Keep / Industrial Quarter levels
- Added standard Longsword as alternating weapon for Thug
- Added unique Aristocrat variant for Artemus in Sarafan Keep level
- Disabled Charmed Aura
- Disabled choir sound effect from Upper City level due to audio overlay issue
- Disabled extra hair mesh for Female Peasant C and Female Merchant due to incorrect texture loading
- Disabled gleam effect
- Disabled Kain's voice line from Grand Hotel cinematic in Slums level due to playback issue
- Disabled lipsync animation for Kain during monologue at the end of boss fight in Eternal Prison level
- Disabled LOD limit for characters
- D...