This is a fix for players who have less than adequate hardware to play SWTORII:TSL at decent frame-rates. Smoke and particles have been greatly reduced.
Permissions and credits
Author's instructions
I do not own these models. These are all pulled from TSL and I have just modified them to perform better on older hardware.
File credits
Special thanks to DarthParametric for allowing me to edit his TSL Main Menu Model Fix 1.1 menu models and add modified versions to version 1.3. http://deadlystream.com/forum/files/file/1138-tsl-main-menu-model-fix-for-widescreen/
Donation Points system
This mod is not opted-in to receive Donation Points
This is a fix for players who have less than adequate hardware to play SWTORII:TSL at decent frame-rates. My hopes will be that TSL will perform better on devices using WINE as well with this mod. If you've ever had serious frame-rate problems with smoke or fog in this game, this should fix it. As of right now I've greatly reduced birthrate, random birthrate, and life expectancy values of the effects in model files using MDLedit and notepad++. This mod has only been possible because bead-v (over at deadlystream.com) introduced me to MDLEdit. Changes include:Main MenuPeragus (all map files w/particle effects)Dxun (all map files w/particle effects)Nar Shaddaa (all map files w/particle effects)Onderon (all map files w/particle effects)Telos (all map files w/particle effects)Dantooine (all map files w/particle effects)Korriban (all map files w/particle effects)Some PLC_ models (mostly steam vents)PLC_ models that have other smoke and other emitters8xxdro planet map models9xxmal planet map modelsdor_ models that include effectsV_ models that include abilities with effects emittersFX_ files including but not limited to... mines, grenades, and other explosions. Anything with an effects emitter attached.Ebon Hawk modelsMenu Logo (slight change)Initial weapon is slightly changed (white particles, slower) The screenshots included are from a desktop with a core 2 duo and an Nvidia 8400 gs (a terrible gpu) playing the game at 1920x1080. I am unsure if this is compatible with the TSLRCM as I've been testing it on vanilla GOG version and the Steam version. These are only MDL and MDX files (except for the main menu logo, no actual scripts).