Knights of the Old Republic II
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Created by

Fiestainabox

Uploaded by

facistinabag

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About this mod

This mod makes it so during some animations equipped weapons become invisible, then become visible again after the animation has played.

Permissions and credits
This mod makes it so during some animations equipped weapons become invisible, then become visible again after the animation has played.

These animations are non-combat things like typing on a computer and pointing. Without this mod those animations will play with whatever weapons you have equipped, which looks really dumb.

The best example of this is Atton typing on the Ebon Hawk. With the mod he'll type with whatever weapon you have equipped. With this mod, the weapon will be invisible while he is typing.

To install it, simply run Setup.exe after extracting the file. Everything should be obvious from there.

If you don't want to run a strange.exe, simply copy the animations.2da file from TSLPatchData to your Override in your TSL directory.

Original Release thread from a billion years ago:

Taris Upper City Emporium

This mod is available on the following other sites in non-steam and steam formats: