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Created by

Lewok

Uploaded by

Lewok2007

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About this mod

This mod makes the Plasma Torch be it's own unique type of weapon. This allows the Player to do MUCH more with the Plasma Torch, including using different animations.
**NOTE: You will have to click on "Mirror" and click on DeadlyStream to download the file for this mod until it's no longer quarantined here on NexusMods.

Permissions and credits
Mirrors
**NOTE: You will have to click on "Mirror" and click on DeadlyStream to download the file for this mod until it's no longer quarantined here on NexusMods.

Description:
This mod makes the Plasma Torch be it's own unique type of weapon. This allows the player to dual wield the Plasma Torch, or use it alongside another weapon. (the exception being blasters and stun batons.) Additionally, the animations played in combat will be the melee animations instead of the little "jabby" animation that plays for every type of attack. I haven't tested all animations, but so far the basic Critical Strike animation is the only one that looks off, in my opinion.

Installation:
Extract the "viable_plasma_torches.zip" archive to your desktop. Run the TSLPatcher within the folders, press install and locate your TSL Directory. (The folder with the game executable, not the override.)

Uninstallation:
Take the files from the "backup" folder, copy them to the override folder in your game and overwrite when prompted.

Compatbility:
Not everything has been tested with this mod and I am uncertain of any other items in game using the "Torch" column in baseitems.2da. Let me know of any incompatibilites with any other mods if you find any or if any items look off. (i.e. able to use a non weapon item as a weapon)
-> Is at least compatible with TSLRCM.

Tools used:
Holocron Toolset by Cortisol
TSLPatcher by Stoffe

Permissions:
Use this mod however you like as long as it isn't a direct reupload somewhere and credit is given.
DO NOT upload this mod to the Steam Workshop.

Bugs:
Not Necessarily a "bug," but the plasmatorch will have a 20-20 x1 crit multipler. From my testing, this doesn't effect much.