Knights of the Old Republic II

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90SK

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Z90SK

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About this mod

Redraft of TSL's wearable clothing and armor items. Many new skins and new types of armors have been added, and the game's aesthetic for clothing and robes has been doubled.

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Changelogs
TSL Armor Expansion Project 

v5.5.2
by
90SK, L0rdReV@n88, VarsityPuppet, SithSpectre, and MVacc224
 
With this mod, the Jal Shey armors have been replaced with new skins on the heavy armor model, fully replacing them with new armors and totally replacing Jal Shey armors from Jedi Items + and Loot and Immersion Upgrade. The new default type armored flight suit skins from Jedi Items + have been included here along with the merchant replacing Gegorrann on Onderon.
This mod will update and patch the Loot and Immersion Upgrade.
It will also work on its own and should run fine with or without TSLRCM/M4-78EP.
 
It includes:
 
  • All the skins for JS/ZS armors from Jedi Items + and Loot and Immersion Upgrade 3.3b replaced with new armor skins.
  • The new merchant replacing Gegorrann sells cloaked armors.
  • A new player armor, replacing the player armband.
  • Padawan Robes Redone skins, instead of the cloaked tunics in Loot and Immersion Upgrade.
  • A new Def. 15 Iridorian Heavy Armor skin sold on Onderon. 
  • Ubese Disguise and Icon as a_light_11
  • Khoonda Militia Armor is sold on Onderon with icon and description "giveitem khoonda_armor"
  • Bonus Armor "giveitem light_jedi"
  • Bonus Item "giveitem mod" for a new Dark Jedi disguise with icon. 
 
This mod requires the Jedi Items + Baseitems.2da patch to lift force restrictions on cloaked heavy armors. Otherwise, they will be force restrictive. 
 
New: 
  • I swapped in the cloaked heavy armors. The Items for flight suits and cloaked armors are the same, and can be swapped with the patch at any point.
  • I added the Onderon Museum ZS/JS item reward (with in-character item and new skin/icon).
  • I added the encounter with Onderon henchmen at the end of Onderon, along with their armor item and a custom skin/icon/description.
  • I added the Dxun Tomb loot disguise reward with updated texture. There is also a new armor there for 5.5.2
  • I am actively creating more armors for the mod, but all the ones from past builds are up-to-date for this version.
  • This mod is patchable with previous builds, same items etc.
 
 
TSLRCM Compatibility:
  • With the addition of the mercenaries at the Onderon exit, an encounter with TSLRCM HK-50s is removed.
  • Gegorrann, the merchant NPC in the Onderon main square, is removed/replaced with this mod.
Installation: Copy all files from mod archive into your Override folder.
Uninstallation: Remove all of the mod's files from Override.
 


Update Info//

TSL Armor Expansion Project 5.5.27z 
  • Additions and improvements.
  • Added the Aratech armor patch
  • Added a player-only robe on the Harbinger, replaces armband.
  • Updated Loot-Immersion Compatibility with SF Robe items
  • Should be the final-ish build.
 
JS/ZS Armors are replaced, and all JZ/ZS armors from loot and immersion upgrade have been patched.
Cloaked Heavy Armors have been included and sold by the merchant on Onderon.
 
 


Item Locations//

Cloaked Heavy Armors = Onderon Merchant
Player Armor = Harbinger
Electromesh Armor = Korriban Academy
Sun Guard Armor = Dxun Tomb Puzzle
Yellow/Black Pattern Armor = Onderon Museum
Fallen Jedi Disguise and Dark Pattern Armor = Freedon Nadd Tomb
Red Swoop Space Suit = Onderon Hangar
Aratech Mk.IV Equipment = Vogga
Exar Kun Armor = Random Loot item




 
Credits:
Do not upload this mod on Steam Workshop.
Do not reupload this mod anywhere.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT
OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT
YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY
DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.