Knights of the Old Republic II
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TheGuyWithPies

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TheGuyWithPies

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About this mod

A simple mod that changes the requirements to equip implants. Instead of a crazy amount of CON, you can use all implants if you have the Toughness line of feats.

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v1.0 Mod Contents (In-Depth):
-Edits the implants that required 12 CON to be free to use.
-Edits the implants that required 14 CON to instead require Toughness.
-Edits the implants that required 16 CON to instead require Improved Toughness.
-Edits the implants that required 18 CON to instead require Master Toughness.
-Made minor improvments to each implant.
-Edits the CON, Toughness, Improved Toughness and Master Toughness descriptions to reflect these changes. (Currently bugged, but not important at all.)

Small Caution: This mod is obviously not compatible with mods that edit the base game implants. This should likely not be a problem
since most mods do not edit them.
 
SHAMELESS PLUG: This mod simply makes your life easier while playing TSL. If you like this type of mod, check out my other mod, "KotOR System Overhaul". It is for KotOR 1 and makes many of the annoying systems better. For instance, it makes it so the "Auto-Level Up" button gives you the best feats and powers instead of the original recommendations. It even adds a very hard "SWTOR-style" ops Boss that requires you to be VERY skilled to member. Each set with a little story in the item description. Finally, if you wish to coast through the endgame for the sake of story, there is some very powerful gear you find late in the game, each with obscure Star Wars references for you to figure out. I GENUINELY believe this mod is worth your time to try.