Knights of the Old Republic

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Kitty Kitty - Antonia71 here on Nexus

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Antonia71

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New transition scripts to remove random fighter attacks in KotOR 1.

Will not affect any story related events (such as when leaving Taris, for example).

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New transition scripts to remove random fighter attacks in KotOR 1.

Will not affect any story related events (such as when leaving Taris, for example).

Long ago, I altered some include scripts and made these new versions of the supplemental galaxy map scripts which handle transitions between planets in KotOR 1.  I saw various people on various forums had been looking for them over the years, and since my cruddy little home page was about the only place they still existed, I figured I should put them up here.

Just drop both the .ncs files into your override folder, provided you're not using any other mods that have altered them previously.  If you already have altered scripts of these names, I can probably come up with a way to make them compatible, so feel free to contact me with details of what mod(s) you think might have modified them.

I'm actually toying around with some new ideas to handle these fighter battles in a slightly more elegant manner, possibly even making it possible to skip or play each event as you choose, but I lost all my old save files and have been busy with other projects at the moment, so it will take me a bit of time to get back to a point in the game where I can effectively test my ideas and see what I can make happen there.