Knights of the Old Republic

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Leilukin

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leilukin

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About this mod

Gives the NPC Belaya a unique look instead of a generic NPC look

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=Belaya's Unique Look=

A KNIGHTS OF THE OLD REPUBLIC MODIFICATION



AUTHOR: Leilukin
FILE NAME: Belaya's Unique Look.zip
LATEST VERSION: 1.0.1
CONTACT: E-mail to [email protected], or message to Leilukin on Deadly Stream


1. DESCRIPTION:
This mod gives the KotOR 1 NPC Belaya a unique look, with two variants for her different appearances in the game as a Jedi and as a Sith.

You meet Belaya when you visit Dantooine and are on your way to meet the Jedi Council. She is close to Juhani. If you choose to kill Juhani during your trials on Dantooine, Belaya will leave the Jedi Order, fall to the dark side and confront you again as a Sith at the entrance of the Korriban Sith Academy, where you will be forced to kill her.

This unique Belaya look was created by SpaceAlex as part of the K1 Enhancement Pack, which has been released as a modder's resource. While this is not the first mod that replaces Belaya's generic NPC look, the mods I found previously made the change by reusing a female player character head, which could be awkward for players who happen to choose the same head for their character. Therefore, I decided to make SpaceAlex's redesign of Belaya into a standalone mod.

NOTE: In order for this mod to take effect, you must load a save before visiting Dantooine for the first time, and a save before visiting the entrance area of the Korriban Sith Academy for the first time.



2. INSTALLATION:
Extract the Belaya's Unique Look.zip you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.

I also provide upscaled versions of the textures as an optional installation. After installing the main part of this mod, go to the "Optional - Upscaled Textures" folder, drop the files into the Override folder in your directory and overwrite files when prompted.

NOTE: When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod.



3. UNINSTALLATION:
If no backup folder was created when you installed this mod, go to the Override folder in your KotOR directory, and delete the following files:
  • appearance.2da
  • heads.2da
  • dan13_belaya.utc
  • kor33b_belaya.utc
  • N_BelH.mdl
  • N_BelH.mdx
  • N_BelH.tpc
  • N_BelHd.tpc

If a backup folder was created when you installed this mod, go to the backup folder, cut and paste any files from the folder and paste the file in the Override folder in your KotOR directory, then delete the rest of the aforementioned files that did not have a backup copy.



4. KNOWN ISSUES:
None currently known. If you find any bugs or problems, please let me know.



5. MOD COMPATIBILITY:
This mod is not compatible with any other mods that modify or change Belaya's head.

This mod is compatible with KotOR 1 Community Patch (K1CP).

This mod is compatible with KotOR 1 Restoration (K1R).



6. PERMISSION:
You may use assets from this mod as part of your mod, however, SpaceAlex should be credited as the original creator of the assets, which were part of the K1 Enhancement Pack modder's resource. You may credit me for the TPC and upscaled version of the textures from this mod, but it is not necessary.



7. CREDITS:
SpaceAlex for the K1 Enhancement Pack modder's resource
Fred Tetra for the KotOR Tool
ndix UR for tga2tpc and tpcview
Stoffe for TSLPatcher; Fair Strides for the updated version





THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.