Knights of the Old Republic

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Ireclaw

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Ireclaw

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About this mod

RAIC is my attempt at rebalancing some of the design flaws that (imo) exist in the roster. Making changes to companion stats, skills, feats, powers, alignments and starting equipment. The largest change is equipping each companion with a piece of armor and weapon matching their default appearance and role. HK-47 also receives a powerful stat buff.

Permissions and credits
Donations
RAIC -- rebalanced and improved companions
by Ireclaw @ nexus mods

i also recommend downloading fen's @nexusmods beautiful companion graphical updates
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This mod should make HK-47 and T3-M4 far less useless. Buffing HK-47 stats to make sense in the context of his role and giving him a powerful blaster out of the gate. T3-M4 gains a few stats.
Canderous stats have been realigned to make blaster Cand viable while his Repeating Cannon was improved slightly. Carth is for the most part unchanged. Mission has had her vibroblade removed and replaced with a shock baton and disruptor pistol. Zaalbar starts with a powerful 2 handed staff matching his wookie origins.
Bastila has been buffed in defensive stats and skills making her far more durable and 'skillful.' While Juhani has been pushed farther into the melee tank category. Jolee has had a small nerf to his dex and charisma while gaining critical strike and switching some of his lightside abilities for darkside ones.
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INSTALLATION: 

copy override folder into into the swkotor folder
merging with the override folder found in swkotor

this folder's location is variable based on how you obtained kotor
i cannot assist if you've installed your swkotor folder someplace else

retail: c:\programfiles (x86)\lucasarts\swkotor
steam : c:\program files\steam\steamapps\common\swkotor
gog   : c:/gog games/Star Wars - kotor/


UNINSTALL:

i cannot guarantee this won't break your game, save and override folder - you've been warned
delete all files found in mod's override folder from your swkotor/overide folder
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INCOMPATIBILITIES:

anything that overwrites or is overwritten by the files found in the mod folder
this mod alters items, character stats, character's items and character appearance
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CREDITS: 

jonathan7 - creator of "party clothing" - for the wonderful lore blurbs attached to all the custom clothes
Fred Tetra - creator of the intituative kotor tool
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CHANGES: > may not be entirely accurate -- individual info files for each companion should be far more accurate <

bastila:
stats - str +1, con+1, int +4, charisma - 1
skills - computer use +2, awareness +1, treat injury +1
feats - empathy+
powers - n/a
alignment - n/a
weapons - n/a
armor - changed default clothing to "Bastila's Robes"
"Bastila's Robes" - defense 3, charisma +1, improved force resistance +10


canderous:
stats - str -2, dex +2
skills - awareness +2, treat injury -2
feats - improved powerblast-, improve rapid shot+
powers - n/a
alignment - n/a
weapons - n/a
armor - changed default clothing to "Canderous' Suit"
"Canderous' Suit" - defense 4, feat required: heavy armor, dex +1, str +1


carth:
stats - str -1, con +1, wisdom +1
skills - treat injury -1
feats - caution+
powers - n/a
alignment - n/a
weapons - n/a 
armor - changed default clothing to "Carth's Flight Jacket"
"Carth's Flight Jacket" - defense 4, feat required: heavy armor, demolitions +2, con +1


hk-47:
stats - str -4, dex +2, con +2, int +2, char +1
skills - computer use +2, demolitions -1, stealth +2, repair -1, security +1
feats - rapid shot+, sniper shot+
powers - n/a
alignment - n/a
weapons - changed default blaster to "HK-47's Eviscerating Carbine"
armor - n/a
"HK-47's Eviscerating Carbine" - enhance +1, piercing damage vs humans +2, +3 upgrades


jolee:
stats - dex -2, con +1, int +1, charisma -1
skills - awareness +1
feats - critical strike+
powers - force valor-, force stun-, fear+, slow+
alignment - n/a
weapons - n/a
armor - changed default clothing to "Jolee's Robes"
"Jolee's Robes" - defense 3, wis +1, universal saving throws +1


juhani:
stats - str +3, dex -1, con +1, int -1, charisma -1
skills - stealth -1, awareness -1, treat injury -1
feats - flurry+
powers - wound+
alignment - 5-
weapons - gave purple crystal
armor - changed default clothing to "Juhani's Gift"
"Juhani's Lightsaber" - purple colour crystal+
"Juhani's Gift" - defense 3, str +1, defense +1 vs darkside


mission:
stats - str -1, dex -1, int +1, char +1
skills - computer use +1
feats - gearhead+
powers - n/a
alignment - n/a
weapons - removed "Mission's Vibroblade" replaced with "Mission's Badguy Disruptor Pistol" and "Mission's Electro Baton"
armor - changed default clothing to "Mission's Jacket"
"Mission's Badguy Disruptor Pistol" - enhance +1, attack +1 vs darkside, 3 upgrades
"Mission's Electro Baton" - enhance +1, on hit dc10 25% 3 round stun, 3 upgrades


t3-m4:
stats -  dex +1, con +1, int +1
skills - demolitions +1
feats - n/a
powers - n/a
alignment - n/a
weapons - changed default blaster to "T3-M4's Integrated Blaster"
armor - n/a
"T3-M4's Integrated Blaster" - enhance +2, feat required: blaster integration, 3 upgrades


zalbaar:
stats - int +4
skills - repair +2, treat injury +1
feats - rapid shot-, flurry-, power blast+, two-weapon fighting+
powers - n/a
alignment - n/a
weapons - changed default vibrosword to "Zaalbar's Wroshyr Bark Staff"
armor - n/a
"Zaalbar's Wroshyr Bark Staff" - enhance +1, bludgeoning damage vs humans +1, 3 upgrades