This mod modifies all the existing heroes in the game.
Changes:
Issues:
Installation:
Changes:
- All heroes have increased health and damage.
- Modified ability cooldowns, some have longer or shorter cooldowns than their vanilla versions.
- Ranged heroes have increased attack range.
- Abilities have increased damage.
- Some abilities have increased cast range.
- Eiskalt now deals magic damage while Beresad deals pure.
- Beresad's "Fear the Dragon" now has 1000 range.
- Eiskalt's "Avalanche", Doom Tank's "Ground Slam" and Dianyun's "Supreme Wave" now travels down the entire lane.
- Oloch's "Duplication" now spawns up to four clones on max level and has the ability to cast "Magma Eruption" and "Demonic Blast".
- Veruk's "Inspiring Leader" now spawns five goblins with increased attack speed and damage.
- Mortemis can now spawn a shitload of zombies (up to 30 on max level).
- Beresad now casts "Dragon Spawn" on enemies which damages on impact.
- Other things that I've already forgotten but are also overpowered.
Issues:
- The actual changes of the abilities are not listed in the skills tab.
- Dianyun only casts "Lightning Strike" once or sometimes never (Idk why).
Installation:
- Download the mod.
- Go to your game installation folder > KR4 > Settings
- Backup units_settings.plist
- Put the mod in the settings folder and overwrite the existing file