READ CAREFULLY BEFORE INSTALLING: This mod has been designed for my personal use and I like the way it is; for this reason I DO NOT CONSIDER REQUESTS OR SUGGESTIONS. Neither considering the possibility of creating standalone versions of each spell (got enough of modding for a long time).
This mod modifies water and fire family spells at the same time it adds four new elemental ones. It is not an updated version of my previous Magic Overhaul mod, but a new one; therefore, they cannot be used together. In a parallel fashion to my previous mod, these new spells have been created from already-existing ones, the so-called "water-/sea-" spells.
NEW SPELLS:
Judgement:
Maelstrom:
Freeze:
Flare:
Altered spells:
Water/ra/ga:
Fire/ra/ga/za: (same as my previous mod)
INSTALLATION: Drop "pakchunk-99-SpellsOverhaul.pak" file in your "~mods" folder. If you don't have one, create it.
COMPATIBILITY: It should be compatible with any other mod with the exception of those which modify spells.
KNOWN BUGS: None.
Current version: 0.1
This mod modifies water and fire family spells at the same time it adds four new elemental ones. It is not an updated version of my previous Magic Overhaul mod, but a new one; therefore, they cannot be used together. In a parallel fashion to my previous mod, these new spells have been created from already-existing ones, the so-called "water-/sea-" spells.
NEW SPELLS:
Judgement:
Maelstrom:
Freeze:
Flare:
Altered spells:
Water/ra/ga:
Fire/ra/ga/za: (same as my previous mod)
INSTALLATION: Drop "pakchunk-99-SpellsOverhaul.pak" file in your "~mods" folder. If you don't have one, create it.
COMPATIBILITY: It should be compatible with any other mod with the exception of those which modify spells.
KNOWN BUGS: None.
Current version: 0.1