Kingdom Hearts III
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millioti

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millioti

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About this mod

Imports Data Riku's battle stance, walk & run animation, block, battle quotes & some attacks. 4 Files separated.

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1.04 update:
Movements
  • Faster direction switching
  • Now properly holds battle stance when locked on target (used to be idle stance)
Block:
  • All Block Editions have now reduced endlag on hit, allowing chain blocks/dodges (used to lock you in animation too long)
Attacks:
  • Now includes additional file where all attacks are separated to mix and match 
  • Improved overall homing/tracking
  • Adjusted so attacks don't reset combos as fast (felt like spamming before)
  • Quick Slash, Flash Step & Radial Blast Aerial animations adjusted to look like proper aerial animations (used to look like riku was standing on a flat surface)
  • Increased travel distance of Flash Step Replacers (Ground & Aerial)
  • Increased travel distance of Radial Blaster Replacers (Ground & Aerial)
  • Increased travel distance of Last Charge Replacer (Ground)
  • Reduced endlag to Finishers

Model Swaps:
KH1 Riku & Data Rikuhttps://www.nexusmods.com/kingdomhearts3/mods/622 by Iven13


1.02x update:
Movements: Accidentally added vanitas' dodge to the movements file, while there shouldn't be any dodge animation replacer at all. Now corrected.


1.02 update:
  • Movements: now with Ground Collision Detection (i.e stairs/hills etc) & smoother transition for the walk stop animation
  • Block: now with Ground Collision Detection 
  • Attacks: now workable with voice lines and payback strike should track more efficiently.
  • Battle Quotesadded another file for data riku's battle quotes (you need at least Data Riku's attacks version 1.02 for this to work properly on those attacks)


Data Riku Edition

3 files separated:

Movements: Battle Stance, Battle Walk & Battle Run (Had to speed up the turning, direction switching animation for smoother gameplay) - may conflict with other animations which alters movement.

Block: As seen from the data fight with corresponding hit particle and sound effects. Currently only does a frontal block, will update to 360 when possible - may conflict with other block replacers.

Attacks: Incorporates some animations and particle effects from the Data Riku Fight, couldn't use everything as it's limited, so I borrowed some particle effects from Marluxia and Saix As well, but kept it Riku themed (imo). See images for the abilities set up I used for the showcase video.

Attacks Altered: Quick Slash, Flash Step, Radial Blaster, Normal Finisher, Last Charge, Aerial Dive, Falling Slash, Rising Spiral, Aerial Sweep, Payback Strike Counter Impact, Final Blow

The model swap will come once the new asset editor releases.

Big thanks to Accel/Xydes2011AproydtixNozai & the OpenKH community for their help on this project.