About this mod
Fixed distance and artefact (more visible in movement than in the photo).
Some textures load over time.
In this mod, these issues no longer exist. I also observed that certain bugs have been fixed.
- Permissions and credits
[SystemSettings]
r.HZBOcclusion=0
r.TonemapperFilm=0
r.DBuffer=0
r.SqexEnableSQEXTranslucency=1
r.Tonemapper.Sharpen=0.5
r.TonemapperGamma=2.2
r.TemporalAAFilterSize=0.7 (default 0.7)
r.TemporalAACurrentFrameWeight=0.001 (default 0.2)
r.DynamicResolution.Quality=0
r.VSync=0
[/Script/Engine.RendererSettings]
r.SSR.MaxRoughness=1
r.SSR.Quality=4
r.SSR.Temporal=1
r.AmbientOcclusijavascript-event-stripped0.5
r.JackLoadReduction.HiddenThresholdDistance=15000
r.LightMaxDrawDistanceScale=2 (2.0)
r.DFShadowFixedLightTiles=256
r.Shadow.MaxCSMResolution=4096
r.Shadow.MaxResolution=8192
r.MinScreenRadiusForCSMDepth=0.0
r.Shadow.CSM.MaxCascades=10
r.Shadow.TexelsPerPixel=10
r.Shadow.RadiusThreshold=0.0075 (0.0075)
r.Shadow.CSM.TransitionScale=2
r.Shadow.SpotLightTransitionScale=512
r.Shadow.DistanceScale=2 (2.0)
r.Shadow.TransitionScale=4096
r.ViewDistanceScale=10
r.motionblurquality=0
r.Streaming.PoolSize=8192
r.Streaming.MaxTempMemoryAllowed=256
r.MaxQualityMode=1
r.StaticMeshLODDistanceScale=0.1 (default 0.25)
r.maxanisotropy=16
r.SkeletalMeshLODBias=-2
r.LandscapeLODBias=-2
foliage.LODDistanceScale=10
foliage.DensityScale=5
Also adds the SSR of the existing mod :
https://www.nexusmods.com/kingdomhearts3/mods/317?tab=files
and more...
I noticed no drop in performance or very minimal.
ENJOY !