Kingdom Hearts III

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Anti5106

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Anti5106

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Replaces Master Defender with Brightcrest

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Replaces Master Defender with Brightcrest

Uses custom animated water body, appear, hit, and trail effects.

UPDATE: Now includes an optional Dark Brightcrest for Anti-Aqua (this one is a WIP, not super happy with the water material on the dark version, looking into other water materials to better convey a "dark" theme). Also fixed an issue with certain cutscenes having visible artifacts (the wayfinder portion would float in the air by itself during cutscenes while the rest of the weapon was invisible)

NOTE: If anybody out there is good with art and texture painting, feel free to hit me up for improvements to the texture. Currently, this model doesn't have a texture that resembles the original texture from BBS, so I had to cheat a bit with a blue color gradient and an animated water texture. I'm not super happy with it, but I'm horribly untalented with art, so any attempt I make to recreate the texture in HD would only make it worse :-(