Kingdom Hearts III

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link3w3

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link3w3

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About this mod

(IMPORTANT NOTE due to how much is changed in this mod it is recommended to start a new save to experience Project aurora to its Fullest) play as eraqus with physics and armor of the master

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(IMPORTANT NOTE due to how much is changed in this mod it is recommended to start a new save to experience Project aurora to its Fullest) play as  eraqus with physics and armor of the master   includes a separate move set Pak form Changes coming later (please note due to some weird things with eraqus skeleton sometimes when standing still he will do weird poses where is hair moves strange and due to the ways his sleeves physics work his sleaves sometimes cut through his arms also will eventually include unique base sets for each keyblade updated ui photos and other changes includes custom title screen coming soon)
thanks to Daxx for the music dark road keyblade model all credit to makaihana975 on deviant art I just rigged it into the game https://www.deviantart.com/makaihana975/art/MMD-DL-Kingdom-Hearts-Dark-Road-Keyblade-845416742 be sure to check out some of their other work
vers1.1 (fixed an issues with moveset fixed using the wrong keyblade now replaced with the proper 1 also added voice Pak experimental ai used some lines may sound weird
also changed the finisher of base combo to better flow ) apologies to Talesiofifreak for mixing up his keyblade with makaihanas
Credits: for his dark road key which was used in originally  
https://www.deviantart.com/talesiofifreak
https://www.deviantart.com/talesiofifreak/art/Dark-Road-Schluesselschwert-930794340
(UPDATE1.5)new moveset refined to be fit both eraqus and aotm New Variants Old Master eraqus Armor of the master Aurora version And also OG Armor of the master new second form curtesy of Dawn of fate new title theme curtesy of dawn of fate ) more coming soon including bbs trio forms and a few others also more costumes and variants coming no voice for older eraqus just yet still working on it he has so few clips
(HUGE credit to KurasanicKurasa25
For letting me use his terra files which helped to build his new moveset also some of the forms
(Update)1.6 finally added a new title screen for the young eraqus variant which is the main 1 huge thanks to dawn of fate who also added a new battle sound track for all the main game might be more coming later also added others two the other 1s they all use the same one since they are the same character
added a new Hud for YE including rage form other worlds aotm Hud added working on 1 for kh2 sora and working on a model replacement for kh1 sora and Hud
added new icons for two keys that have been changed so far working on locress 
files
Coming in the future a new voice Pak for old eraqus Various forms which are a secret 
(Update 1.7) 
added all new locress including new Ability's names and forms added eraqus to kingstagram added dark road xehanort over riku moveset coming later fixed the new blueprint c issue everything should work as intended now also changed some effects also fixed up the young eraqus model his sleeves look much better fixed the big iris as well next up is working on the old eraqus then also armors legs formchanges coming soon just be be patient is all i ask Credit to mr puzzles for some of the hud art and formchanges icon and art and also more credit to kurasanic for some of these forms Credit to https://www.reddit.com/user/Jorymo/for the art for my title screen 
(update1.7.2) added new camp menu along with a few other cosmetic things including new sanctuary have not yet figured out how to do mask so it dosnt glow unfortunately added new keys to all variants and wip progress form and new loading logo New hud for old eraqus aom is fully replaced all huds in each worlds 
(update1.7.5) added two new base sets and keyblades fixed a sound cue error hopefully updated old eraqus pants to actual textures
(uopdate1.7.6 added old eraqus voice lines also added new form change the first X 
(update1.7this is a small fix update and few bug fixes i fixed the jittering during base combo updated the ultima to be end of the road and the text fixed up the window for first X additional finishers to activate now you just have to mash x towards the end of the first one 
(this will be the last update for a little while so that i can take a break for a bit )
Coming in the future the bbs trio d links and a few other crazy forms stay tuned the vanitas moveset is canceled for the time being
anyways enjoy what will be probably be my finest works also feel free to check out my other mod project twilight which is also on hiatus  https://www.nexusmods.com/kingdomhearts3/mods/1899 also be sure to check out dawn of fates mod legacy of light which acts as an alternate version of this mod all the model's are compatible  with it just loaded them last https://www.nexusmods.com/kingdomhearts3/mods/1901 welp thats it for now 



THIS IS ALL OBSOULETE -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------









(2.0) so much has changed that i need to finsh writing the pdf with all the changes new mechanics for certain keys mesh swaps new forms new model and moveset new animset swaps and base animsets and remind combos counters and dodges new magic mostly cosmetic new keys more coming so far forms available are aqua dlink ventus dlink  ??? call sigil rumble chaser and dark impulse to replaced later more will be coming soon plan to release update every 3 forms works in all cutscenes however till i finsh converting facial anims face disabled anyways think that covers it videos coming soon also young eraqus and other costume variant will be available at a later date  also the no names animations for some reason his pants mess up will fix once i figure out how


one last little bit of thanks to a special friend who stuck by me when im in a dark place its thanks to him that i decided to keep modding Dawn of fate or Dawickedinstinct Thanks so much for helping me get through my darkness

also fixed moveset blueprint error