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MaDMaXz

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MaDMaXz88765

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About this mod

This is a rough .cfg file that increases the draw distance for vegetation and shadows!

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Iv been playing around with a few settings for the last couple of days I made this very minimal .cfg file that increases the draw distance for vegetation and shadows(day and night) and adds more shadows from torches/lanterns at night. 

Edit: uploaded a 2nd .cfg  "view distance without flickering" its the same but with reduced values looks just as good and seems much more stable for me as no more flickering shadows!
Edit 2: Personal .cfg that im playing with is now also up if you want abit more detail again ;) just bare in mind some of the values are set to my ram/vram

This is my first .cfg il put my hands up and say I don't know the first thing about this engine I'm sure iv likely missed something or it likely broke something somewhere as why wouldn't the devs just set these values in the first place iv just played around with settings I was using from KCD1 and made this to try get the best visuals possible for my own game.

Feel free to play around with the settings iv included all the default values for you so if you find something nice please feel free to share it! 

Install: simply drop the .cfg into the root directory of KCD 2

Uninstall: just delete the .cfg



Potential issues to note: "e_ViewDistMin=" can cause flicking lights and shadows (default game has this issue already however this edit makes it much worst)
if you experience this please either lower it or just remove this line from the .cfg or use the 2nd "safe" config
Default is 5 on experimental (this was much much higher in KCD1) so I 100% expect this to break in the city when I get there so best of luck xD