I had posted this in a post, but thought I would place it here as well for other modders.
Tools
BCRY Blender plugin.
https://github.com/LuneMods/Cryengine-Converter/releases/tag/release
KCD2-cfg-convertor
https://github.com/LuneMods/Cryengine-Converter/releases/tag/release
KDC-pak-builder
https://github.com/Antstar609/KCD-Mod-Packer
RC.exe (I got from the nexus site below, but on discord someone shared it with google drive.  I listed both just in case you want the full tools instead of just the rc.
https://www.nexusmods.com/kingdomcomedeliverance/mods/864/?tab=files
https://drive.google.com/file/d/1NPzuAQh0hY_lce5f8rw1t99mppmozWX9/view

Process goes like this:
1) unpack pak file like IPL_Characters-part1.pak (just unzip it)
2) find a skin file like: "IPL_Characters-part1\Objects\characters\humans\female\clothing\f_torso\f_dress\f_simpledress\f_simpledress02_torso\f_simpledress02_torso.skin"
3) Use the convertor above to get it into dae format.  I just drag the skin onto the exe.
4) Import into blender using Collada (dae).  It's the first choice for me in blender.
5) Mess with the mesh!
6) In the configuration set the rc file location.  (see photo below)  Only need to set rc.exe location once.
7) Add Export (at the top) and then Export at the bottlom and it will be a skin file.
8) Package using the Mod-Packer - make sure you keep the paths.  See this mod for folder structure or just ask me.
9) test in game.
10) Ask me any questions, happy to help.

Article information

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larilith

10 comments

  1. terrybgaming001
    terrybgaming001
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    Hi, what version blender are you using ? 
    I cant seem to find the export tools from picture given. 
    I am currently using 4.4
  2. Floppa24524
    Floppa24524
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    Nah, this article is abandoned.
  3. Floppa24524
    Floppa24524
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    When I try to export to cryengine, it just shows error about smth is wrong with plugin or else i don't understand. 
  4. Revan770
    Revan770
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    can you suggest how can i move backslot_crossbow bone furher on Z axis? i tried to do it with current skin but it seems game somehow overrides its position
  5. Revan770
    Revan770
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    nvm
  6. cabuc
    cabuc
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    hey great guide, when I edit Kathrins meshes e.g. katherine_body.skin and repackage it via PAK folder. It does not show up in my game. I know it is quite general, but do you have any guidance what causes this? Thanks
  7. Kellborn
    Kellborn
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    When trying to edit a weapon mesh (IPL_Objects-part4.zip\Objects\manmade\weapons\swords_long\long_sword_henry.cgf), it ends up invisible in-game. Any idea why?
  8. DarthMaVader
    DarthMaVader
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    I believe I followed all of your steps but the files are not converting when using the cfg converter, do you have any idea why nothing would happen?

    EDIT: I'll keep this up for anyone that has the same issue but I checked windows event viewer and I had an outdated .NET runtime
    1. larilith
      larilith
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      I think I have the list to the old one above.

      It was updated in another branch a couple days ago
      https://github.com/LuneMods/Cryengine-Converter/releases/tag/release
    2. larilith
      larilith
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      All - Just note that the export is not exporting bones correctly yet.   Hopefully that is fixed soon.