About this mod
Game is on pause while looting. Pick those items with no fear of being stubbed or something.
- Requirements
- Permissions and credits
- Changelogs
Version 1.3
Description:
Puts game on pause when opening a container (chest, body, food pots, etc.) that is when "OpenInventory" function is called.
There are a number of "OpenInventory" modes, this mod applies to these:
- E_IM_Store -- a normal container opened
- E_IM_Loot -- a body "opened"
- E_IM_StoreReadOnly -- it's the same as E_IM_STORE but for read-only
- E_IM_Filter -- food pot and etc. is opened
Changes:
v1.3:
- Added STEAM, GOG 1.9.6 version support
v1.2:
- Added STEAM 1.9.5 version support
v1.1:
- Added missing IsPlayer() check
Supported game versions:
GOG:
- 1.9.6 (build 404-504)
- 1.9.5 (build 404-503)
- 1.9.4 (build 404-502)
- 1.9.3 (build 404-501)
- 1.9.2 (build 404S)
No support for 1.9.1 and everything older.
STEAM:
- 1.9.6 (build 404-504)
- 1.9.5 (build 404-503)
No support for 1.9.4 and everything older.
I simply don't have access to these versions.
Epic Games Store (EGS) has no support for now.
Installation:
- Copy "dinput8.dll" into "Kingdom Come Deliverance\bin\Win64"
- Copy "NativeMods" folder into "Kingdom Come Deliverance" (root game folder)
Notes:
- If something doesn't work, please let me know
- No dynamic memory allocations
- Game assets are untouched, all changes are made in memory at runtime
- You can also use any other dll injector you like
- Please, don't put in NativeMods folder anything that is not meant to be there, it will probably crash your game
Source code:
Released on Github.