Kingdom Come: Deliverance
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ninkanpoop

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ninkanpoop

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About this mod

Adds a standalone mercenary sword based on the Oakeshott XVIa

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Translations
  • Polish
Changelogs
UPDATE 1.0.4
>Textures are way better now,, Physics proxies that causes the crash are now fixed as well<

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# Mercenary Sword

## Overview
This mod adds a standalone sword mod nothing much to it. I primarily made this mod as a test on how to implement a sword mod and preparation for better quality weapon mods in the future

## Installation
Create a `Mods` folder in the game's install path if it doesn't exist and unzip the archive into it.
Example for the Steam version of Kingdom Come Deliverance:
`%PROGRAMFILES(X86)%\Steam\steamapps\common\KingdomComeDeliverance\Mods\merc_sword`

## Usage
Once in the game open the console by pressing `~` and type the `add_mercenary_sword` command to add it to your inventory.

## Issues
>Improper blood maps ( I just used pre existing ones in the game files )
>no rust
>sometimes dropping the sword and walking towards it would crash the game, but it could just be on my end since I had a ton of things on my game

## Remarks
Thank's @Aergistal, @GNU and the people of the KCD Modding Discussion on Discord for taking their time to teach me. 
Check out his profile for more of his weapon mods @https://www.nexusmods.com/kingdomcomedeliverance/users/80279618

## PS
If you want a weapon mod I could model it for you.
Feel free to retexture it because as you can see I suck at it
I have no experience in modding whatsoever and this is my first time soooo yeah I hope you guys enjoy it as much as I do.