Kingdom Come: Deliverance
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Peter Shlemihl

Uploaded by

schwein32

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About this mod

Updated Knoxogoshi, Predoc, and AJStoner's Spearmans Delight to 1.8.2 and rebalanced polearm weapons.
Polearms are storable, equipable, trainable and in use by NPCs

Permissions and credits
WARNING : Due to being too busy irl i was unable to update the mod to the last dlc (womans lot). The mod doesnt work atm. In the next weeks ill try to find time to go back to KCD and update the mod. Do not use it with the current version, unexpected things WILL happen.

Polearms are fun, but they are overpowered and you cannot store them.

So i rebalanced them ( mainly damage cut roughly to 80 percent of what it was,f.e. from 100 to 80, and redestributing damage values to make different polearms more specialised).I will probably continue with balancing.If you have any suggestions let me know.
Also you get a debuff upon equiping a halberd, which slow your movement a bit and your stamina regenerates slower,but you can run with a Polearm wielded.

I also looked into Spearmans Delight by Knoxogoshi, Predoc, and AJStoner and updated the feature which lets you store polearms.
A known limitation is the fact that you wont see npcs with polearms out if they are not fighting. Ill try to let the Polearm be visible if its possible.
If you notice anyone not using a polearm who should, let me know ill fix it.

For now polearms are not for sale, but there are mods out there which add them to vendors,maybe ill add this feature but itll conflict with other merchant mods, so maybe just look for the right mod there.

So have fun and go stab those dirty bandits and filthy rich merchants.







Update 0.2
-Fix some npcs not using polearm





All Credits go to Knoxogoshi, Predoc, and AJStoner, balancing credit to me