Kingdom Come: Deliverance

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MadHoek

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MadHoek

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22 comments

  1. Whittos
    Whittos
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    mod works like a charm. HUD does not re-appear for me when opening menus like some people have said. now I can fully immerse myself in KCD. many thanks :)
    1. AidenWatson
      AidenWatson
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      Really? How exactly does yours work that way? 

      I mean mod author basically said 'too lazy to make it not stay' and abandoned the mod but still put more effort into making the damn thing in the first place because just copy pasting the commands was too inconvenient, ironic, why finish your work when you could just leave it half-way right?
    2. J14Ghost
      J14Ghost
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      Fancy sharing how you managed to get it to not reapear?
    3. MadHoek
      MadHoek
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      That's all true Aiden, I just want to add: "If there is any work to do, better do it tomorrow!" :)
  2. M5Modsmodsmodsmodsmods
    M5Modsmodsmodsmodsmods
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    I got this to bring hud back because since latest kcd update [Auto Third Person Riding] keeps making my hud disappear everytime i mount, command console logs a [g_showhud 0] command, i have type [g_showhud 1] to get it back.

    Pressing this mods keybind just makes my hud disappear only, and console shows [g_showhud 0, g_showhud 0, g_showhud 0, g_showhud 0, g_showhud 0] (for every press)
    ;-;

    Im going to try redownloading [Auto Third Person Riding] i guess?
  3. Astronautindiahhh
    Astronautindiahhh
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    HOW TO BIND FOR GAMEPAD 
  4. m0a9r1c1el
    m0a9r1c1el
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    reticle and compass come back up everytime i access my inventory :/
    1. MadHoek
      MadHoek
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      • 7 kudos
      Yes, it is like that. I only call engine/game commands, using a keybind, with this mod.
      Initially this mod was made to hide my hud for screenshots and I was and still am ok with the way it works.
      The different versions are only made because I could, wanted and thought someone may preferes one over the other.

      I guess it would be possible to make it persist, if everytime the command "whateverHUDelement 0" is called,
      a true/false variable (boolean) gets stored and after closing a game menu a check gets done
      to see if "whateverHUDelement 0" is "true", if it is true it calls the command again.

      In my opinion, it's not worth the effort to do so ...so I don't do it. :)
      Cheers

      P.S.: Sry, for the late answer.
      P.P.S.: It's astonishing this mod still works btw., I made this for game version 1.9.1C !
  5. Rinkes32
    Rinkes32
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    Hi, I love this mod, I would like to know if it is possible to bring back hud pressing quick the same key instead of hold for a bit or make the delay faster, thank you!
  6. captaindoni
    captaindoni
    • member
    • 6 kudos
    Hey m'dude,

    How can I assign the command to gamepad-buttons?

    Thanks a lot.
  7. sof119
    sof119
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    Hello, seems it doesn't work anymore on 1.9. Will you look into this please? Thanks
    1. MadHoek
      MadHoek
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      Hi there.
      Yes, I will ...probably this weekend.
      Cheers
    2. sof119
      sof119
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      Awesome, really appreciate it. I also found out that this mod somehow conflicts the 'X' key which makes Henry can't dismount horses. Just let you know.
  8. tylerash98
    tylerash98
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    Using MadHUDExtRet and HUD elements reappear after opening and exiting any game menu. Every time I want to check my inventory or something I have to keep disabling the compass and stats bar. Is this how it's supposed to be?
    1. MadHoek
      MadHoek
      • member
      • 7 kudos
      Yes, it is like that. I only call engine/game commands, using a keybind, with this mod.
      Initially this mod was made to hide my hud for screenshots and I was and still am ok with the way it works.
      The different versions are only made because I could, wanted and thought someone may preferes one over the other.

      I guess it would be possible to make it persist, if everytime the command "whateverHUDelement 0" is called,
      a true/false variable (boolean) gets stored and after closing a game menu a check gets done
      to see if "whateverHUDelement 0" is "true", if it is true it calls the command again.

      In my opinion, it's not worth the effort to do so ...so I don't do it. :)
      Cheers

      P.S.: Sry, for the late answer.
  9. ccjohnson
    ccjohnson
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    I love this mod, absolutely fantastic. Still works like a charm. I'm using the ext version. Would you possibly consider adding wh_ui_showcursor 0 to it also, please?
    1. MadHoek
      MadHoek
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      • 7 kudos
      I'm happy you like it.
      Yes, I would consider to add this command ...ok, I decided to do so.
      Find "MadHUDExtRet" in the download section: "main files".

      Cheers
  10. theshadowdark
    theshadowdark
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    This doesn't work for me. It disables the Hud fine but I can't seem to reenable it.
    1. MadHoek
      MadHoek
      • member
      • 7 kudos
      Press and hold the same button you used to hide the hud till it shows up again.
      I have put the same trigger delay like it needs to bring up the torch.
      It works for sure.
      Make sure you don't have set a keybind for the same thing in your "user.cfg".
      Try to bind a different key, maybe it's your keyboard?
      Cheers