Kingdom Come: Deliverance

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darkavatar7

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darkavatar7

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About this mod

Proper poisons for Bohemia.

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Hello there!

Looking for poison mods i can't believe nobody made one, so i made this light fix.

If you're a poison-lover in this kind of games like me, you must be annoyed with the weak and unrealistic poisons it has.
I changed how it works a bit; duration, differences between drinking/poisoning food and combat injection, the total damage, the nourishment and energy levels... And added something extra.

New in 3.0: Now the mod includes Lullaby potion, fixed for NPCs and improved for Henry. Vanilla doesn't even work in NPCs.



Compatible with game patch 1.5
(check update by kolbak for 1.9.1)
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NORMAL POISON

The vanilla drink and food poisoning takes 25 sec to deal 50 damage.
Not enough to kill someone. Also reduce the energy and nourishment in 10.


ProBane change it to be a debilitating poison. Last 5 minutes and takes around 2 minutes to kill.
The energy decrease by 60, nourishment by 40 and have 100% alcohol.
The poison also weaken the victim's body, reducing stamina by 80%,
weapons damage by 40% and the movement speed by 20%.



The vanilla combat injection does near zero damage.
It takes 25 sec to deal 12 damage to enemy's health, wich is 0,48/sec damage.
And the poison applied to weapons run out really soon.
The effects are almost nonexistent compared to a weapon without poison.


ProBane increase to 90 sec the time it takes for the poison to vanish from the victim.
Now deals 1/sec damage and
also weaken the victim's body, reducing stamina by 80%,
weapons damage by 40% and the movement speed by 20%
, like the drinked version.


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BANE POTION

The vanilla drink and food poisoning takes 55 sec to kill the victim, wich is pretty fine.
But if the victim regenerate health somehow probably end alive.
Also reduce the energy and nourishment in 20, and have a bit alcohol.

ProBane change it to last till death and takes around 30 sec to kill, half time than vanilla, but keeps damaging.
So, if the victim heals, can prolong the agony a bit but ends dead for sure without an antidote.
The energy decrease by 80, nourishment by 60 and have 100% alcohol, leaving a piece of meat walking to death.


The vanilla combat injection takes 50 sec to deal 40 damage to enemy's health, wich is 0,8/sec damage.
And the poisoning chance isn't 100% in combat, so could take a few blows to inject it.
For sure they gonna be dead just with weapon blows before the poison does something.

ProBane increase to 60 sec the time it takes for the poison to vanish from the victim, taking around 30 sec to kill. Combined with the weapon damage means an useful poison (4/s damage) and a certain death.

Like the normal poison, it affect the body of the victim in a similar way.
Stamina of Bane victim decrease by 40%, the damage with weapons by 20% and the movement speed by 20%.


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LULLABY POTION

The vanilla drink and food ingestion reduces the energy to 0 for 4 minutes, that's all.
And it doesn't make NPCs sleep, because only Henry has the energy stat.

ProBane change it to relax the mind and body, reducing physical and mental abilities for 25 minutes (6 ingame hours)
Strength, Agility, Speed, Charisma, Speech and Hunger decrease by 50%. Noise increase by 20%.
It drains your energy like the vanilla version, but now restores 80 energy gradually.
If you drink it before sleep, you will rest much better. Even in poor quality beds or simply waiting.
But beware, Henry's body can't withstand efforts while it lasts. Don't try to fight.
Human NPCs lose consciousness for 25 minutes if they ingest something inoculated with the potion.


The vanilla combat injection doesn't work at all, NPCs don't have an energy stat like Henry.

ProBane fix it
making the human victims lose consciousness for 2 minutes.
Much less time than ingested, since it's a lower dose.


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Remember to endorse if you like ProBane!


INSTALLATION

  1. Download and extract the file.
  2. Drop the extracted "ProBane" folder inside the "Mods" folder in game's directory like any other mod, create the folder if it's your first mod.
  3. Add "ProBane" to the bottom of "mod_order.txt", create the file if you don't have it inside "Mods" folder.

UNINSTALLATION

Remove "ProBane" folder from "Mods" folder and delete "ProBane" from "mod_order.txt".



CONFLICTS WITH OTHER MODS

This mod uses "food.xml" and "buff.xml".
Also uses "text_ui_items.xml" and "text_ui_soul.xml" in english and spanish localization.

If you have any other mod that modifies this files, you need to merge them with one of the merger available in Nexus. Otherwise the other mod overrides mine or viceversa.


COMPATIBILITY PATCHES & MERGED VERSIONS

Merged version for More Perks by fireundubh in Files section.
Use it instead the main version only if you also have More Perks 1.4.3 installed.

  • You need the original mod from the author post.
  • Put "ProBane_MorePerks_MergedVersion" under "More Perks" in "mod_order.txt" to work properly. Without quotes.

Compatibility patch for Food and Booze Balance Mod by pulsusego in Files section.
  • Combine with any stand-alone version of ProBane.
  • Add the stand-alone version you choose to "mod_order.txt".
  • Under it, add "ProBane_Food_and_Booze_Balance_Mod_CompatibilityPatch" to work properly. Without quotes.
Keep in mind that Food and Booze Balance Mod is currently outdated for game patch 1.5.
If you find issues, try uninstalling this patch.

Merged version for Blood and Iron Overhaul by AJStoner in Files section.
Use it instead the main version only if you also have Blood and Iron Overhaul 1.5 installed.

  • You need the original mod from the author post.
  • Open mod_order.txt and add "zzz_Blood and Iron Overhaul_WI_1.5" for the interface version, or "zzz_Blood and Iron Overhaul_NI_1.5" for the no interface version. Without quotes.
  • Add "ProBane_Blood_and_Iron_Overhaul_MergedVersion" under the version of Blood and Iron Overhaul that you choose to work properly. Also without quotes.