Hides as many HUD elements as you like (compass, GPS, reticle, healthbar, buffs, wanted/trespassing indicator, etc.)
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
Feel free to improve this mod and publish your work by yourself. However, reach out to me and let me know you did something. I might be interested in your improvements... :)
File credits
- aeirath, who supported me by creating one of the UI layout files. - cpstenvi, who figured out the necessary changes to hide the perk notifications and by that basically made this add-on's latest version. - Rombbb, who provided me with updated game files so that I can keep working on this mod without having to install the game.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version addonURO1.2
Updated NoBuffs Addon (buff.xml) for Ultimate Realism Overhaul Mod.
Version addonURO.v.1
Implemented URO Changes.
Made 2 files of NoBuffs.pak: One for URO User, one vanilla version. Vanilla version will be actiacted by default.
Updated NoBuffs Addon (buff.xml) for Ultimate Realism Overhaul Mod.
Version addon1.15
- addon1.14: Implemented KC:D 1.9.0 changes.
- addon1.14: Implemented the fix suggested by cpstenvi. Thanks for you help! :)
- addon1.15: Added KC:D version 1.9.1C to the mod.manifest
Version addon1.14
- Implemented KC:D 1.9.0 changes. - Implemented the fix suggested by cpstenvi. Thanks for you help! :)
Version addon1.13
Fixed a bug at NoBuffs addon, where the bleeding indicator wasn't shown at first person view.
(NEW) Added the NoPerkUsageAnnouncement addon.
Version addon1.9
No updates were needed. Added KCD 1.7.1 to mod.manifest.
Version addon1.8
Updated addons to KCD v1.7
Version addon1.7
Renamed the addon's folder so that it will appear to be another mod to KC:D, in order to make it more easy to maintain.
Version addon1.4
- Merged KCD version 1.6 with this mod.
Version addon1.3
Merged KCD's versoin 1.5 with this mod.
Version addon1.2.2
Added KC:D version 1.4.3 to mod.manifest.
Version addon1.2.1
Updated mod.manifest to current game version.
Version addon.v.1.0
Changed the way to hide buffs (by that, made the bleeding debuff to be shown anyway).
Placed each addon into an individual file.
Version Texture1.3
Added the icon that came with KC:D 1.9.0.
Version Texture1.2
Added a better table to the ReadMe file for a better overview
Added the icon that came with KC:D 1.9.0.
Version Texture1.1
Added b3_No_Comp_andVanillaDot_Combat_BlockIndi_Healthbar.pak which hides almost anything except the vanilla reticle.
Version 1.7.13
Implemented the bug fix suggested by Log1sT (related to Russian language only).
Version 1.7.9
Implemented changes of KC:D 1.9.0.
Version 1.7.5
Merged localization files' updates
Version 1.7.4
Fixed bug "Weird leftovers of the compass"
Version 1.7.3
Fixed bug "Weird leftovers of the compass" by modifying Hud_3d.xml
Removed the Localization folder/files since they aren't needed anymore
Version 1.7.2
Updated mod to KCD v1.7
Version 1.7.1
Seperated textures/GUI styles from main mod file and made an extra package.
Updated mod.manifest to current game version.
Version 1.7
Exported modifications to seperate files that holds relevant/modified code lines only (no further redundancy). This will allow new game versions to update files this mod is manipulating, as well as working together with other mods.
Removed game versions from mod.manifest file, since there is only a pretty small chance that this mod could actually cause serious trouble.
Version 1.6.5
- Merged KCD's changes for 1.6 with this mod (including new language Files).
Version 1.6.4
Readme file overhaul
Version 1.6.3
Merged KCD's versoin 1.5 with this mod.
Version 1.6.2
Merged KCD's versoin 1.4.3 with this mod. (Localisation Files got updated)
Added a HUD version that removes your opponent's healthbar.
Updated mod.manifest to current game version.
Version 1.6.1
Updated mod.manifest to current game version.
Version 1.6
Added two versions to hide your healthbar: one with transparent reticle, one with no reticle at all.
Renamed a view files, to keep them ordered properly.
Version 1.5.1
Added 1.4.1 - 273161 to mod.manifest.
Version 1.5
Added KC:D version 1.4 - 273161 to mod.manifest.
Added comments to relevant mod files for the sake of mod documentation.
Version 1.2
Limited this mod to current game version (mod.manifest) 1.3.3. to avoid issues with upcomming game versions.
Added all the crosshair options to one file. No need to download different files. Check install guide for more information.
Version 1.0
Initial release
What it does This mod removes your compass and as many other HUD elements as you like.
Main package "NoCompassAndCrosshair" This one removes the compass and its quest markers/GPS, without touching hud.gfx file. It also Removes your reticle, makes your combat crosshair transparent, hides your block indicator and removes the enemy healthbar. (Optional)Package "NoCompassAndCrosshair Textures" This one brings different HUD files/versions you can choose from. After you've installed this package, you need to open its installation folder and read the Read Me file to activate your favourite HUD layout. A brief overview of what this package brings:
Vanilla HUD layout (if you really want to remove the compass only) or
Inconspicuous reticle and transparent combat crosshair or
No reticle and transparent combat crosshair or
No healthbar, no reticle, no combat crosshair, no block indicator, no nothing
and many more...
(Optional)Package "NoCompassAndCrosshair Addons" This one contains 3 addons I like. Each one can run alone but is included in one addon download. Delete the individual addons you don't like. This download consists of:
z__Addon__NoCrimeAndTrespassingIcon.pak: This will remove your combat, trespassing and wanted indicators that are shown next to your compass.
z__Addon__NoBuffs_Vanilla_Version.pak: Hides your buffs/debuffs from the first-person view, except for the bleeding indicator. Your buffs and debuffs are still listed in your inventory so that you can check them there. ("Vanilla_Version" because I once wanted to support another mod with this addon, which, in the end, never happened. So, ignore this term.)
z__Addon__NoPerkUsageAnnouncement.pak: Removes this huge perk announcement which pops up when activating a perk.
Installation
Unzip
Paste the folder "NoCompassAndCrosshair" in your "Mods" folder (e.g. C:\Program Files (x86)\SteamLibrary\steamapps\common\KingdomComeDeliverance\Mods).
The mod's default installationwill hide your compass and reticle and your opponents healthbar and makes your combat crosshair transparent, but does not remove your healthbar. If you want a different layout, read step 6.
Installing optional packages: Handle them as if they were individual mods. You don't need to merge them with the main package or something. However, they must be loaded after the main package (as long as you don't rename anything, the load order will be fine automatically).
Installing textures: If you want a different HUD layout (e.g. with a reticle or without anything), you'll need to download the texture package. This brings a number of texture maps with different layouts (these are all the very same file, but the respective elements are removed or still there, depending on your favourite). Read the text file that comes with it to see which file does what (maximise your text editor window to see the table properly). Once you found your favourite, you need to make sure that your favourite is being loaded at last. Ensure this by either renaming your favourite in "zzz_myFavorite.pak" or by (carefully) removing all the other texture map files.
Advanced Mod Adjustments: I made this mod so that any change has its own *.pak file. So, if you don't like a particular change, simply delete the respective .pak file(s) and enjoy what you were here for. I also added comments (quick and dirty) next to my changes so that you can easily identify what I did and merge them with other mods you like (or even to make your own mod). The sky shall be your limit!
Compatibility
This mod is not compatible with mods that are changing your UI's style (different colour, cursor/reticle changes, etc.).
This mod changes one language file and HUD.xml. Hence, this mod may be incompatible with mods that changing in-game text and other HUD mods.
(Addon) Hiding Buffs: This touches the buff.xml file and by that, it's not compatible with mods that change this file, too. Perk and buff mods are probably incompatible with this addon.
(Addon) No trespassing/wanted/combat indicator: This one does touch graphic files only. It's pretty unlikely that this one conflicts with any other mod.
(Addon) No perk announcement: This is most likely not compatible with other HUD mods.
Files I've touched for the mod's main files:
Hide compass background and HUD: \Data\gamedata.pak\Libs\UI\Textures\Hud_main.dds