Kingdom Come: Deliverance
0 of 0

File information

Last updated

Original upload

Created by

SpacemanSal

Uploaded by

SpacemanSal

Virus scan

Safe to use

Tags for this mod

About this mod

A simple mod to allow you to use all repair kits, no matter the health of the item you're fixing.

Permissions and credits
This mod will let you repair any item as long as you have the correct kit to use.  No more having to run to a blacksmith to make the new gear you found usable.

As per request, now there's a version that should make the kits almost indestructible. 

Installation:
1. Download the file.
2. Go to your Data folder (default location: C:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance\Data)
3. Extract the contents of the zip file into your Data folder

**Note that this alters the "rpg_param.xml" and will have compatibility issues with any mods that use this file.**

To edit this mod, or to merge this with another modded "rpg_param.xml" you will need two free programs, 7-Zip and Notepad++

1. Right click on the modded .pak file, open the menu for 7-Zip, select "Open Archive"
2. Open the folders Libs > Tables > rpg
3. Right click on "rpg_param.xml" and select "Edit"  (To make sure Notepad++ edits .xml files in 7-Zip, go under the "Tools" menu bar, select "Options", go to the "Editor" tab.  Then click the "..." button next to the Editor field.  Navigate that to your Notepad++.exe)
4. Add this line anywhere in the <row> section, I put mine on line 111, directly above the other stats for Repairing:
<row rpg_param_key="RepairKitItemHealthBestLimit" rpg_param_value="" />
Optional to change this line to make the kits on par with my Plus version:
<row rpg_param_key="RepairKitCapacity" rpg_param_value="999999999" />

5. Save and close.  When it asks to update the archive, say OK.


Thanks to Xylozi for getting those and other parameters from the .dll 
More info here.

Anyone can use this mod how they see fit, just give me credit.