Kingdom Come: Deliverance
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Lenulian

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Konezz

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About this mod

Mod that makes enemy dogs useless while yours can still attack and bite

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*LATEST VERSION*
Final working version, found out a way to create new working soul_archetype. Now, animation work, hares are normal and you can choose normal Mutt or strong Mutt, basically indestructable 



We have all been struggling with the bad combat system regarding to enemy dogs. It just doesnt work and I have been trying to find a way around it for more than a year. A week ago mod "Nerfed dogs" by chabro gave me idea on how to actually make it possible.

His mod changes the soul_archetype, taking away the biting and attacking but that goes for all the dogs.

I managed to create new soul_archetype and change its specific id (soul_archetype_id) so it wont affect anyone.
Then I copied soul.xlm and leaved only the specifics for enemy dogs and changes the attack setting (soul_archetype_id) to the one I created earlier. 

UPDATE:
Firstly I tried to create new soul_archetype, but already felt weird about it, since the number original soul_archetypes goes from 0 to 15 and indeed, number 16 and higher would be buggy. Eventualy I have decied to... "remove" one soul_archetype (which control attackness, entities strenght and some other stuff). I removed hare inteligence (or so I thought) but apon trying, hare were just normal. Thanks to this I gained 1 free soul, made it for only henrys dog and attachted it to player_dogCompanion_vorech, Henrys dog, and it WORKED.

What it does:
Enemy dogs (actually any other dogs) are unable to attack you AND are really weak, they will bark, run to you and if you look at them, the "combat lock" will begin, but they cant attack (maybe in future I will figure out how to change that too). Leaving them be the joy for your sword.

Bonus:
I made Henry's dog more... durable. I hate when you are just strong and accidentaly hit him, which instantly means loosing him. He can now receive many hits and be able to fight afterwars 





This mod changes the "soul_archetype.xml" and "soul.xlm"