About this mod
This mod replaces several texture files to make the world of Kingdom Come: Deliverance look snowy.
- Permissions and credits
- Changelogs
Current features
- New textures for terrain, roads, etc.
- New textures for vegetation
- New textures for some roofs (currently only the generic roof textures for most of the houses are snowy, but not the individual ones which are used in all the bigger buildings like castles, the monastery, etc.)
Not yet included features
- New textures for all roofs (quite a bit of work since there are also other textures of the same building included in the files which hold the roof textures)
- New textures for the roofs of low LOD models of houses (the low LOD models also have low resolution textures, which have to be replaced seperately, so right now the roofs are only snowy when you're up close but not when you're looking at a model from far away)
- Change the rain overlay to snowflakes (also quite a bit of work, as I also have to replace/delete the rain sounds, change the snow/rain falling speed und maybe add a sideways movement to make the snow look more realistic - I have to do a bit more research on this topic, as I'm not sure how to manage this right now)
- Replace the sound from walking on grass into a sound that sounds as if you are walking in snow (not yet sure how much work this is going so take, as I haven't looked into modding sound at all)
- Add lower resolution textures for better loading times on low texture settings
Requirements
- The mod has no dependencies and should work with any game version
Installation
- Download the zip file
- Go to your KCD installation directory
- Create a folder named "Mods", if it doesn't already exist
- Extract the folder "Snow-Mod" from the zip file into the "Mods" folder
Uninstalling
- just delete the "Snow-Mod" folder from your "Mods" directory
Recommended Mods/Fixes
- ReShade by crosire (I used ReShade in all of my screenshots, and would recommend you use it too, as it can boost the colors a bit and just gives a overall more polished look to the game)
- set
e_VolumetricFog=1
in the user.cfg file for more fog (this setting is also used in the screenshots) - use an ENB and change the "brightness night" value from 1 to 0.4 or less to make the nights darker (thanks, Sylvain49!)