Kingdom Come: Deliverance

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duinnin

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duinnin

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About this mod

Items are renamed for better sorting. NPCs are given names with appropriate titles. Various UI text is tweaked for simplicity.

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Renamed is a simple text mod that tweaks a lot of content within English_xml.pak.

Like the various sorting mods, I renamed all playable items for better sorting, perhaps a bit different from other mods. I'm not 100% satisfied, especially with Warhorse's own naming convention being very inconsistent, but I actually am burned out toying with them anymore.

Inspired by the Named NPC mod, but completely made from scratch in my own way, I renamed many of the NPCs. All known NPCs were given their names instead of generic "Villager" and all generic NPCs like Guards, Townsman and Villagers are given names. Some NPCs had their job titles added as well. Bandits and Cumans do not have specific names; however, I split them up a bit with names like "Vranik Bandit", "Bandit Leader", "Raubritter",  "Cuman Archer", "Cuman Leader" or "Cuman Warrior". I compiled a list of Czech, Slovak, German and general Slavic names, with English variants, from Wikipedia so hopefully the names are immersive enough. I had intended to edit quest objectives to include names and titles where appropriate to reflect my changes, which I included a couple, but that is extra work I decided to forego.

I did not renamed horses. The screenshot is simply to show I removed the (Tier 5) text that annoyed me. I labeled the horses so you can find them easily and edit their names to your choosing. There are two entries you change for each horse. The first is the horse's actual name and the second is the name in the dialog window. No horse names are actually said in any dialog, so there's no immersion breaking if you change their names.

Lastly, I tweaked various UI text to be simplistic and I think more immersive. Most are similiar to "Grab body" = "Carry", "Pick up" = "Take", "Get up" = "Stand". I also tweaked some Inventory UI, so the Weapons tab = Arms, Armour = Attire, Food = Edibles... just seemed more appropriate. I renamed some of the Map Legends to make them shorter and replaced the Fish traps to use the Fish icon instead of the hook.

While I created this mod with my personal preference in mind, I am open to any corrections and suggestions.