King Arthur: Knight's Tale
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M3r1st

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M3r1st

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About this mod

A small mod that changes some skills in Mordred's tree.

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Made as a personal set of tweaks to Mordred's skilltree with the purpose to replace the skills that were previously rarely utilized with something else.


List of changes:
  • Strike's mastery Sweeping Strike replaced with Conductor: Strike's Weapon Damage is increased by 20% against Shocked Units.
  • Unyielding in Tier 1 replaced with a new ability: The Dread Knight.
The Dread Knight - Passive
The Hero gains +1 Unbreakable Armour.
The amount of Unbreakable Armour gained increases by 1 every 4 Levels.

Masteries:
Avenger (Vengeance).
Frenzy (Vengeance).
Face of Death: The less HP the Hero has, the less Damage the Hero takes. The Hero gains +20% Damage Resistance with no HP left.
Spirit of Battle: The Hero gains +5% Weapon Damage until the end of the Encounter when an Enemy Unit dies.
  • Strength in Tier 1 replaced with Unyielding.
  • Lightning Cleave's mastery Swift Strike replaced with Stormbringer: Lightning Cleave ignores Armour.
  • Flurry in Tier 2 repalced with a new ability: Cursing Strike.
Cursing Strike - Melee, Hex - 3 Turn(s) CD - 4 AP
Deals 120% Weapon Damage to an Adjacent Enemy and causes Weakness for 2 Turn(s).

Masteries:
Cantrip: Cursing Strike's Cooldown is reduced by 1 Turn(s).
Spellbreaker: Cursing Strike also causes Silence for 1 Turn(s).
Lasting Curse: Cursing Strike's Duration is increased by 1 Turn(s).
Corrosive Blade: +60% Armour Breaking for Cursing Strike.

  • All Resistance in Tier 3 replaced with Master of Lightning and its materies.

Before installation: backup the folders Cfg, UI and Strings.


Installation: extract the archive to the game root folder.