King Arthur: Knight's Tale

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Vetrogor

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Vetrogor

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About this mod

Reshade preset for knights of Camelot to shine in the armor.

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Two presets for Reshade. The first is heavy for resources and the second is lightweight version. During different missions the black-white balance is changed. So this presets is trying to suit all missions. I have updated heavy preset to v1.0.1 which is fixing highlights and shadows.

Shaders:
1) DPX
2) FakeHDR
3) Vibrance
4) PD80_03_Shadows_Midtones_Highlights
5) AMD Contrast Adaptive Sharpen (CAS)
6) LocalContrastCS
7) Dehaze
8) FXAA
9) Clarity
10) PD80_03_Filmic_Adaptation
11) PD80_02_Bloom
12) GaussianBlurCS
13) NFAA

Installation: download the latest reshade program (ver 5.5.2 if the newest is not working) and use the first heavy preset when shaders are prompted.
Detailed for those who are not familiar with reshade:
1) Copy presets to KAKT.exe folder (directory).
2) Launch reshade
3) Select a game (if you don't see KAKT browse to KAKT.exe)
2) Select the rendering API - DirectX 10/11/12
3) Select preset to install - chose 1.heavy.ini
4) Select effect packages - Next
5) Finish
6) Launch the game and you will see reshade overlay. Press <home> to open config panel and start or skip tutorial.
7) Go to Add-ons tab, disable depth buffer and restart the game.
8) In the top dropdown menu you can switch preset to lightweight version.