About this mod
Provides several new weapons from the Halo Universe with new mechanics, animations, and more.
- Permissions and credits
Current Weapons:
- Halo 1 Magnum - M6D
- Halo 1 Anniversary Shotgun - M90 CAWS
- Halo 2 Anniversary Battle Rifle - BR55
- Halo 2 Anniversary SMG - M7
- Halo 3 Magnum - M6C/ M6C Dual
- Halo 3: ODST Magnum - M6C/SOCOM
- Halo 3: ODST SMG - M7S
- Halo: Reach Rocket Launcher - M41
- Halo: Reach Shotgun - M45
- Halo: Reach Grenade Launcher - M319 IGL
- Halo: Reach DMR - M392
- Halo: Reach Assault Rifle - MA37
- Halo: Reach Sniper Rifle - SRS99-AM
- Expanded Concept from Halo: Contact Harvest - XBR55/SOCOM
These weapons have new mechanics, mimic their functionality in the games they come from, have completely custom audio, are open source, and some have new animations made from scratch.
Installation:
Download the mod and run the provided installer.
For manual installation follow these steps:
- Download the mod and extract the archive
- Copy the "Localization" folder to /Documents/my games/KillingFloor2/KFGame
- Copy the "BrewedPC" folder to /Documents/my games/KillingFloor2/KFGame/Published. If you do not have the published folder create it.
- Copy the "WwiseAudio" folder to /Steam/steamapps/common/killingfloor2/KFGame/BrewedPC. This is your installation directory for your game. If you have installed it through a platform that is not steam then the file path will be different for you, but will still need to go into /where/you/installed/kf2/KFGame/BrewedPC/
- For Single Player:
- After installing the mod open the game console by pressing the tilde key ( ` ) and enter the following into it:
-
open KF-BurningParis?Game=KFGameContent.KFGameInfo_Survival?difficulty=3?Gamelength=1?Mutator=HaloMod_Weapons.WeaponsActive
- For Servers:
- Add the following line to your launch arguments:
mutator=HaloMod_Weapons.WeaponsActive
- For Zedternal:
- Add the following weapon definitions to your Zedternal.ini under the [ZedternalReborn.Config_Weapon] section, after setting Weapon_bUseCustomWeaponList to true in the same section:
- Weapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_BR55
Weapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M319Weapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M392Weapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M41Weapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M45Weapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M6CWeapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M6C_SOCOMWeapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M6CDualWeapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M6DWeapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M7Weapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M7SWeapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_M90Weapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_MA37Weapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_SRS99_AMWeapon_CustomWeaponDef=HaloMod_Weapons.KFWeapDef_XBR55_SOCOM
Updating:
Uninstall and reinstall the mod. For manual updating, follow the above installation instructions and choose "Yes" if prompted to overwrite any files.
Compatibility:
This mod should not conflict with anything. If you find that it does please let me know.
FAQ:
- Q: I have no sound!
- A: You haven't installed the audio correctly. Check that it is in the correct folder.
- Q: All the weapon names are showing up as "Something?INT?KFWeap.BlahBlahBlah"
- A: You're missing the localization files. Check that you have HaloMod_Weapons.INT in your localization folder
- Q: When I buy a weapon it disappears from my inventory, I can't sell it, and it's taking up weight!
- A: You have an older version of the mod installed somewhere. Make sure to uninstall it completely, then reinstall.
Known Issues:
- Weapon scopes do not work on resolutions higher than 2560x1440, or any oddball resolutions. We're working on a fix, the mod currently is only statically set up to use a specific list of resolutions. A fix is coming soon.
- Some characters shoulders can clip into the camera for the M41 Rocket Launcher.
Source:
Source code and source animation files available here.