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Top 30 recently added files:
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All Star Wars Conversion Mods Collection (Project Kathun)
A collection of ALL the required mods for the total star wars overhaul AKA project Kathun
- 2.2GB
- 6
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1All Star Wars Conversion Mods Collection (Project Kathun)
A collection of ALL the required mods for the total star wars overhaul AKA project Kathun
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WAY MORE NAMES (5490 REAL AND LORE FRIENDLY ENG JAP NAMES)
ADDS WAY MORE NAMES TO PEOPLE IN KENSHI. (Highly compatible with other mods)
- 12KB
- 5
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2WAY MORE NAMES (5490 REAL AND LORE FRIENDLY ENG JAP NAMES)
ADDS WAY MORE NAMES TO PEOPLE IN KENSHI. (Highly compatible with other mods)
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EVERYONE HAS A NAME (ALL NPCS ARE NAMED)
EVERYONE IN THE GAME NOW HAS A NAME. (Highly compatible with other mods)
- 4KB
- 5
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3EVERYONE HAS A NAME (ALL NPCS ARE NAMED)
EVERYONE IN THE GAME NOW HAS A NAME. (Highly compatible with other mods)
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BETTER BONE DOGS (BONEDOGS EAT BODIES AND NEW ANIMAL FEEDER - SEVERED LIMBS)
Bonedogs auto-eat downed enemies UNLESS they are on follow. New Structures: "Animal Feeder: Severed Limbs" and "Storage: Severed Limbs" Unlocked with "Item Storage" research. Bonedogs hunger rate reduced to "1.5", half way between standard Bonedog rate (2) and standard Humans rate (1). (Highly compatible with other mods)
- 2KB
- 3
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4BETTER BONE DOGS (BONEDOGS EAT BODIES AND NEW ANIMAL FEEDER - SEVERED LIMBS)
Bonedogs auto-eat downed enemies UNLESS they are on follow. New Structures: "Animal Feeder: Severed Limbs" and "Storage: Severed Limbs" Unlocked with "Item Storage" research. Bonedogs hunger rate reduced to "1.5", half way between standard Bonedog rate (2) and standard Humans rate (1). (Highly compatible with other mods)
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This is a faction mod which adds 4 new locations, a major faction with 4 subfactions (each with a questline), 1 unique, 3 flavored and 3 generic recruits.
- 1.0MB
- 2
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5This is a faction mod which adds 4 new locations, a major faction with 4 subfactions (each with a questline), 1 unique, 3 flavored and 3 generic recruits.
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Increases all ore/copper node capacity to 100 as well as drills. Does not effect stone. Should work on copper drill mod too.
- 1KB
- 2
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6Increases all ore/copper node capacity to 100 as well as drills. Does not effect stone. Should work on copper drill mod too.
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This mod adds two music instruments, a water pipe, meditation cushion, two dice games, three board games and three card games with animated poses in the stools.
- 5.9MB
- 2
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7This mod adds two music instruments, a water pipe, meditation cushion, two dice games, three board games and three card games with animated poses in the stools.
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Okranite recruit with lots of unique dialogue. WIP, check change logs/comments for updates. Endorse if you enjoyed it!
- 142KB
- 1
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8Okranite recruit with lots of unique dialogue. WIP, check change logs/comments for updates. Endorse if you enjoyed it!
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- x4 custom skeleton races based on the great concept art that appears in the loading screens by S. Musin (All credit goes to original design/creators etc). This is pretty much my 3D interpretation of them anyway :D.
- 33.4MB
- 1
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9- x4 custom skeleton races based on the great concept art that appears in the loading screens by S. Musin (All credit goes to original design/creators etc). This is pretty much my 3D interpretation of them anyway :D.
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OCD Wall Placement - Flotsam Village
Edits the walls around Flotsam to my OCD standard and as a result makes the valley behind the village an even better outpost location than it already was.
- 3KB
- 1
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10OCD Wall Placement - Flotsam Village
Edits the walls around Flotsam to my OCD standard and as a result makes the valley behind the village an even better outpost location than it already was.
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Skeleton Patch for Limb and Decapitation Overhaul
Patch between Limb and Decapitation Overhaul and several different Skeleton race mods
- 9.8MB
- 0
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11Skeleton Patch for Limb and Decapitation Overhaul
Patch between Limb and Decapitation Overhaul and several different Skeleton race mods
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Skeleton Patch and NPC Additions for Recruitable Prisoners
Mostly just a patch for various skeleton race mods and Recruitable Prisoners. One such mod had no recruitable NPCs so I added them via this patch.
- 2KB
- 0
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12Skeleton Patch and NPC Additions for Recruitable Prisoners
Mostly just a patch for various skeleton race mods and Recruitable Prisoners. One such mod had no recruitable NPCs so I added them via this patch.
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Stat tweaks for armor, clothing and some prosthetics.
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Adds the ability to tip mercs, and as well as "upgrading" their gear. It also adds base defense contracts up to 60 days. This will effect any squad that has "mercenary shop" dialogue which from looking around seems to be all vanilla mercs including Tech Hunter mercs..
- 349KB
- 0
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14Adds the ability to tip mercs, and as well as "upgrading" their gear. It also adds base defense contracts up to 60 days. This will effect any squad that has "mercenary shop" dialogue which from looking around seems to be all vanilla mercs including Tech Hunter mercs..
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Makes all insects in the game faster and gives skimmers the ability to eat dead bodies.All insects are now also attracted to blood.
- 180KB
- 0
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15Makes all insects in the game faster and gives skimmers the ability to eat dead bodies.All insects are now also attracted to blood.
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Surgical Med Bay (Peeler Reskin)
This mod adds vintage medical bay style furniture with a no-gore way to cut off the limbs of a heavily sedated patient. No pain cries at all, including inside a town house!Craftable surgeon outfit included (No surgeon animation tho).If you know your way around FCS you can make different color-variations of the outfit.
- 6.4MB
- 0
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16Surgical Med Bay (Peeler Reskin)
This mod adds vintage medical bay style furniture with a no-gore way to cut off the limbs of a heavily sedated patient. No pain cries at all, including inside a town house!Craftable surgeon outfit included (No surgeon animation tho).If you know your way around FCS you can make different color-variations of the outfit.
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It seemed Slopeless did not touch these so I had to make this. Makes it slightly easier to place stone mines on sloped terrain.
- 409KB
- 0
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17It seemed Slopeless did not touch these so I had to make this. Makes it slightly easier to place stone mines on sloped terrain.
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Recruitable Wandering Assassins - Rebalanced
TLDR its more immersive/better for RP and game BaLUnCE and actually works as intended :D.
- 72KB
- 0
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18Recruitable Wandering Assassins - Rebalanced
TLDR its more immersive/better for RP and game BaLUnCE and actually works as intended :D.
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Requires the use of FCS. Big empty field, fair start, group on group or 1v1 combat. Test your build or one of the 30 presets. Start new game + wanderer start to begin.
- 41KB
- 0
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19Requires the use of FCS. Big empty field, fair start, group on group or 1v1 combat. Test your build or one of the 30 presets. Start new game + wanderer start to begin.
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Highlight Mod Proof of Concept
Proof of Concept with the hopes someone knows how to actually make it functional
- 4KB
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20Highlight Mod Proof of Concept
Proof of Concept with the hopes someone knows how to actually make it functional
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Inaugurate Mods Interactive Bank
Inaugurate Mods, Interactive BankThis mod adds a banking system in Trader's Edge which allows you to deposit money into a bank and then pull said money out in emergency situations or when you want to save money and not have the taxman take it from you.
- 103KB
- 0
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21Inaugurate Mods Interactive Bank
Inaugurate Mods, Interactive BankThis mod adds a banking system in Trader's Edge which allows you to deposit money into a bank and then pull said money out in emergency situations or when you want to save money and not have the taxman take it from you.