Most downloaded (all time)
- Refine results Found 1065 results.
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This mod allows shops to hold a lot more items.
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This simple mod allows you to level buildings without development tools or having to carefully drag it. Buildings have a natural and realistic look and play very well. Doesn't take anything off from the vanilla gameflow, balance or difficulty. It's intended to be used on uneven terrain but it works fine as much as inside hill walls.
- 859KB
- 1.2k
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This simple mod allows you to level buildings without development tools or having to carefully drag it. Buildings have a natural and realistic look and play very well. Doesn't take anything off from the vanilla gameflow, balance or difficulty. It's intended to be used on uneven terrain but it works fine as much as inside hill walls.
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This mod makes it possible to enslave NPCs.
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This MOD fixed some crashes and alert broken save-file.
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RE_Kenshi adds improvements to Kenshi that can't be achieved through traditional mod tools.Current features: force save on game crash, custom game speed controls (set game speed to any value), fix bugs in Kenshi's RNG, change num. attack slots in-game, heightmap compression (significantly reduces load time on HDDs)
- 13.5MB
- 534
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RE_Kenshi adds improvements to Kenshi that can't be achieved through traditional mod tools.Current features: force save on game crash, custom game speed controls (set game speed to any value), fix bugs in Kenshi's RNG, change num. attack slots in-game, heightmap compression (significantly reduces load time on HDDs)
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This mod lets you recruit Some Beasties after capturing them.
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Make fights flashier by making AI use more varied moves.
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General QoL changes to AI pathfinding. AI avoids water, different races no longer split up while travelling, shorter routes are prioritized, fixed animal behavior on roads, and much more!
- 254KB
- 1.1k
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General QoL changes to AI pathfinding. AI avoids water, different races no longer split up while travelling, shorter routes are prioritized, fixed animal behavior on roads, and much more!
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Rebalance of defensive gates to make them more durable and thus defensive play more viable without high-end research requiring research artifacts
- 0KB
- 1.1k
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Rebalance of defensive gates to make them more durable and thus defensive play more viable without high-end research requiring research artifacts
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a lot lights tweak for kenshi
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Interior (and Exterior) Design
This mod makes most of the furniture you find in towns researchable and buildable. All the chairs, tables, shelves, benches and sitting pillows you could want! For those who think their outposts need a more lived in feel. Also add various exterior items and buildings.
- 549KB
- 820
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Interior (and Exterior) Design
This mod makes most of the furniture you find in towns researchable and buildable. All the chairs, tables, shelves, benches and sitting pillows you could want! For those who think their outposts need a more lived in feel. Also add various exterior items and buildings.
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Adds Strength, Dexterity, and Melee Defense dummies and changes dummy max training to 10/20/30 instead of 5/10/15.
- 2KB
- 1.1k
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Adds Strength, Dexterity, and Melee Defense dummies and changes dummy max training to 10/20/30 instead of 5/10/15.
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This mod replace textures with "compressed ones".Textures compressed to DXT5 and resize down:for landscape from 2048 to 1024for some other stuff from 4096 to 2048Those changes will help to reduce loading time, will reduce stuttering and save some VRAM, so overall performance will get a massive performance boost.
- 1.2GB
- 1.1k
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This mod replace textures with "compressed ones".Textures compressed to DXT5 and resize down:for landscape from 2048 to 1024for some other stuff from 4096 to 2048Those changes will help to reduce loading time, will reduce stuttering and save some VRAM, so overall performance will get a massive performance boost.
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Extended the random name lists for non-unique NPCs and recruits, so you should meet less people called "Hotlongs". Added around 700 names (almost four times what was there). All written by hand for the Kenshi aesthetic.
- 178KB
- 1.0k
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Extended the random name lists for non-unique NPCs and recruits, so you should meet less people called "Hotlongs". Added around 700 names (almost four times what was there). All written by hand for the Kenshi aesthetic.
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This subtly skews the economies of the different factions to open up the 'Trader' style of gameplay. It now becomes much more worth your while organizing trade routes between factions and regions, importing exporting goods. A faction will generally want what they can't produce in their own biomes, and sell cheaply things that they can.
- 464KB
- 835
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This subtly skews the economies of the different factions to open up the 'Trader' style of gameplay. It now becomes much more worth your while organizing trade routes between factions and regions, importing exporting goods. A faction will generally want what they can't produce in their own biomes, and sell cheaply things that they can.
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Simple mod adding an item to every vanilla character in the game to kill them when downed.
- 11KB
- 863
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Simple mod adding an item to every vanilla character in the game to kill them when downed.
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Removes weather effects visually to improve FPS.
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Simple mod to add an overlay of the biome map on top of the normal map in-game. Very useful if you want to know where the exact borders of the biomes are, without having to tab out for the wiki's map.
- 14.0MB
- 968
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Simple mod to add an overlay of the biome map on top of the normal map in-game. Very useful if you want to know where the exact borders of the biomes are, without having to tab out for the wiki's map.
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Martial Artists dodge animations are 40% faster, so he won't dodge dance during the whole fight.
- 99KB
- 776
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Martial Artists dodge animations are 40% faster, so he won't dodge dance during the whole fight.
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Adds caravans belonging to many of the various factions in the world.