Towns
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The hub re-imagined as a slightly more prosperous location, all shops and pubs are have a unique style, with small additions like skeleton sub-race recruits.
- 45KB
- 213
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The hub re-imagined as a slightly more prosperous location, all shops and pubs are have a unique style, with small additions like skeleton sub-race recruits.
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In the south west section of the map lie two "Abandoned Towns". In vanilla they are completely empty and does not offer any loot to scavenge. This mod changes that by giving them both uniqe town names (South Point & Port West), adding a few squatters and trash.This mod goes one step further by allowing you to revive the towns!
- 530KB
- 210
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In the south west section of the map lie two "Abandoned Towns". In vanilla they are completely empty and does not offer any loot to scavenge. This mod changes that by giving them both uniqe town names (South Point & Port West), adding a few squatters and trash.This mod goes one step further by allowing you to revive the towns!
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The ThunderDome is an arena town. It is a lawless town that allows combat with the Gladiators that traveled from the far reaches of the wasteland.
- 9.9MB
- 111
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The ThunderDome is an arena town. It is a lawless town that allows combat with the Gladiators that traveled from the far reaches of the wasteland.
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Cities Rebalanced-The Shek Territories-Southern Cities
These mods literally rebalance the lopsided walls and buildings of the cities and outposts of the Shek Kingdom and Border Zone (The Shek Territories), and the cities and outposts below the Swamp Lands from Drifters Last to Spring (The Southern Cities) as well as "improving" the look and functionalities of them without drastically changing them.
- 558KB
- 79
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Cities Rebalanced-The Shek Territories-Southern Cities
These mods literally rebalance the lopsided walls and buildings of the cities and outposts of the Shek Kingdom and Border Zone (The Shek Territories), and the cities and outposts below the Swamp Lands from Drifters Last to Spring (The Southern Cities) as well as "improving" the look and functionalities of them without drastically changing them.
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This mod sets it up so that ALL locations use the new lowres versions of towns that can be rendered at a great distance, instead of only some like in vanilla.
- 510KB
- 76
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This mod sets it up so that ALL locations use the new lowres versions of towns that can be rendered at a great distance, instead of only some like in vanilla.
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Fixes and restores the Whistler race to the game.
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Adds a couple of towns/villages and for some new factions residing in them.
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This mod adds a new town to the game.
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Are you tired to travel all around trying to find maps in order to reveal locations? Then this is for you. I made it just for myself, but I like to share.This mod adds a new engineer's map into vendors list named "Show It All". When you use it like another map, it will reveal all towns, settlements, towers, ruins and camps up until rebirth mo
- 3KB
- 41
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Are you tired to travel all around trying to find maps in order to reveal locations? Then this is for you. I made it just for myself, but I like to share.This mod adds a new engineer's map into vendors list named "Show It All". When you use it like another map, it will reveal all towns, settlements, towers, ruins and camps up until rebirth mo
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A Faction mod with multiple quests, rewards, custom recruits, functioning NPC on NPC attacks etc
- 268KB
- 31
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A Faction mod with multiple quests, rewards, custom recruits, functioning NPC on NPC attacks etc
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Modular Architecture - Deadcat
This mod adds a number of buildings and residents to the Cannibal Capital (formerly known as Deadcat) to make it a properly sized settlement.
- 1.8MB
- 28
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Modular Architecture - Deadcat
This mod adds a number of buildings and residents to the Cannibal Capital (formerly known as Deadcat) to make it a properly sized settlement.
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This mod expands 4 major towns across Kenshi: Bark, Flats Lagoon, Heng and The Hub. Aiming to make cities larger and more complex, there are new bounties to collect, new types of traders and heists to pull off. New factions are also introduced inside cities in order to create a challenging environment.
- 6.2MB
- 27
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This mod expands 4 major towns across Kenshi: Bark, Flats Lagoon, Heng and The Hub. Aiming to make cities larger and more complex, there are new bounties to collect, new types of traders and heists to pull off. New factions are also introduced inside cities in order to create a challenging environment.
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Holy Nation Expanded Plus - (Location Expansion)
This mod's purpose is to populate the Holy Nation a bit more.It is weird how there are only 6 farms in the base game and they only cultivate certain crops. I added a bunch of farms that grow some other crops too, like cotton, and one for hemp.I also added different locations that I feel make sense in a lore-friendly way.
- 1.6MB
- 25
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Holy Nation Expanded Plus - (Location Expansion)
This mod's purpose is to populate the Holy Nation a bit more.It is weird how there are only 6 farms in the base game and they only cultivate certain crops. I added a bunch of farms that grow some other crops too, like cotton, and one for hemp.I also added different locations that I feel make sense in a lore-friendly way.
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The Bone King - The Tale of the Last Graveyard Keeper
A new area to explore, new race to play as, new characters to interact with, custom replacement limbs, and custom weapons.
- 12.2MB
- 24
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The Bone King - The Tale of the Last Graveyard Keeper
A new area to explore, new race to play as, new characters to interact with, custom replacement limbs, and custom weapons.
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This is a mod that expands the okranites.Gives a preety nice buff to the Holy Nation,and Makes the Flotsam Ninjas into the Flotsam Revolutionaries (they are no longer feeble).
- 3.8MB
- 23
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This is a mod that expands the okranites.Gives a preety nice buff to the Holy Nation,and Makes the Flotsam Ninjas into the Flotsam Revolutionaries (they are no longer feeble).
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Same location and content as my Drone's Bane - Outpost mod but instead of having to claim it as an outpost you can just buy the 3 buildings.
- 330KB
- 19
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Same location and content as my Drone's Bane - Outpost mod but instead of having to claim it as an outpost you can just buy the 3 buildings.
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Void invasion(Only support chinese language)
上个纪元人类发现了虚空能,这是一种伟大的力量, 它可以作为能源也可以合成一切的物质, 他就是1也是无穷.它是开始也是结束.因此人类文明发展到了一个极致。但是由于人类的贪婪而对虚空无止尽的索取,最终导致了虚空的报复.第一次虚空入侵战争开始.它毁灭
- 98.8MB
- 8
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Void invasion(Only support chinese language)
上个纪元人类发现了虚空能,这是一种伟大的力量, 它可以作为能源也可以合成一切的物质, 他就是1也是无穷.它是开始也是结束.因此人类文明发展到了一个极致。但是由于人类的贪婪而对虚空无止尽的索取,最终导致了虚空的报复.第一次虚空入侵战争开始.它毁灭
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I AM NOT THE CREATOR OF THIS MOD WHITE THE EAGLE (Creator)This is a mod that was only available on the Steam Workshop, I decided to upload it on here with Eagle's permission.The detailed description below will be taken from White The Eagle's mod description.
- 323KB
- 5
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I AM NOT THE CREATOR OF THIS MOD WHITE THE EAGLE (Creator)This is a mod that was only available on the Steam Workshop, I decided to upload it on here with Eagle's permission.The detailed description below will be taken from White The Eagle's mod description.
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Turns sheks in the Old Frontlines into horrible abominations.
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Example mod for City Building Kit