Mods
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General QoL changes to AI pathfinding. AI avoids water, different races no longer split up while travelling, shorter routes are prioritized, fixed animal behavior on roads, and much more!
- 254KB
- 1.1k
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General QoL changes to AI pathfinding. AI avoids water, different races no longer split up while travelling, shorter routes are prioritized, fixed animal behavior on roads, and much more!
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This mod replace textures with "compressed ones".Textures compressed to DXT5 and resize down:for landscape from 2048 to 1024for some other stuff from 4096 to 2048Those changes will help to reduce loading time, will reduce stuttering and save some VRAM, so overall performance will get a massive performance boost.
- 1.2GB
- 1.0k
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This mod replace textures with "compressed ones".Textures compressed to DXT5 and resize down:for landscape from 2048 to 1024for some other stuff from 4096 to 2048Those changes will help to reduce loading time, will reduce stuttering and save some VRAM, so overall performance will get a massive performance boost.
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RE_Kenshi adds improvements to Kenshi that can't be achieved through traditional mod tools.Current features: force save on game crash, custom game speed controls (set game speed to any value), fix bugs in Kenshi's RNG, change num. attack slots in-game, heightmap compression (significantly reduces load time on HDDs)
- 13.5MB
- 522
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RE_Kenshi adds improvements to Kenshi that can't be achieved through traditional mod tools.Current features: force save on game crash, custom game speed controls (set game speed to any value), fix bugs in Kenshi's RNG, change num. attack slots in-game, heightmap compression (significantly reduces load time on HDDs)
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This mod is collection of fixes done with ElgarL, during last couple of days we went thru all the log files and put maximum effort for good performance, ElgarL compossed them all into PerformanceFix, don't make the game look worse, just perform better, program edit Files in the game folder to improve the game!
- 39.9MB
- 500
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This mod is collection of fixes done with ElgarL, during last couple of days we went thru all the log files and put maximum effort for good performance, ElgarL compossed them all into PerformanceFix, don't make the game look worse, just perform better, program edit Files in the game folder to improve the game!
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If you have keen eye for details (or ever happened to lost a leg) this mod will be like ASMR for you.
- 1.8MB
- 248
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If you have keen eye for details (or ever happened to lost a leg) this mod will be like ASMR for you.
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Just a re-upload of the steam workshop mod.
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Fixes several inconsistencies with Kenshi's weather relating to audio, timing, wetness, wind, and more. Increased weather variety almost everywhere on the Game map. Also fixes inconsistencies with ground acid, ground water, and fertility. Lightly re-balanced fertility in some zones to increase diversity.
- 5KB
- 202
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Fixes several inconsistencies with Kenshi's weather relating to audio, timing, wetness, wind, and more. Increased weather variety almost everywhere on the Game map. Also fixes inconsistencies with ground acid, ground water, and fertility. Lightly re-balanced fertility in some zones to increase diversity.
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Greetings ladies and gentleman, this mod provide Build-in kenshi engine component and script to run it over entire game folder, as result mod adapt every single mesh and object in the game closer to the version of the Engine kenshi use.,
- 1.9MB
- 198
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Greetings ladies and gentleman, this mod provide Build-in kenshi engine component and script to run it over entire game folder, as result mod adapt every single mesh and object in the game closer to the version of the Engine kenshi use.,
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Better AI and pathing for NPCes
Mod Slightly Alter AI for Wildlife NPCes and improve Pathfinding consistency to all characters/races also add Animal stuck prevention to help Big asses near obstacles, as result mod makes the game slightly harder and fix some of the exploits, mod is intended to work alongside Pathfinding fix
- 2KB
- 116
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Better AI and pathing for NPCes
Mod Slightly Alter AI for Wildlife NPCes and improve Pathfinding consistency to all characters/races also add Animal stuck prevention to help Big asses near obstacles, as result mod makes the game slightly harder and fix some of the exploits, mod is intended to work alongside Pathfinding fix
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Smooth Interiors and Interior Windows
Smooth's building Interiors and adds glass Window panels, all for a more Immersive QoL experience.
- 390KB
- 114
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Smooth Interiors and Interior Windows
Smooth's building Interiors and adds glass Window panels, all for a more Immersive QoL experience.
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Automatic Wells that extract and store up to 150 units of water ( aka Wells with Larger Water storage but 200% more immersive ).
- 13.8MB
- 113
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Automatic Wells that extract and store up to 150 units of water ( aka Wells with Larger Water storage but 200% more immersive ).
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Reworked Buildings and Placement Plus
Makes Storage stackable, allowing you to build smarter, wasting less space with bulky/annoying storages and More ...
- 222KB
- 99
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Reworked Buildings and Placement Plus
Makes Storage stackable, allowing you to build smarter, wasting less space with bulky/annoying storages and More ...
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Sharp low poly Weapon Meshes with better textures and icons
Goal of the mod is to add flavor and polish to weapons we all know with models optimized to the limits, fixes for icons, tweaks and restored cut textures to make all the weapons looks great and load fast Mod is safe to install in middle of the save (mod will works fine without import, just do it when you sort load order!)
- 277KB
- 98
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Sharp low poly Weapon Meshes with better textures and icons
Goal of the mod is to add flavor and polish to weapons we all know with models optimized to the limits, fixes for icons, tweaks and restored cut textures to make all the weapons looks great and load fast Mod is safe to install in middle of the save (mod will works fine without import, just do it when you sort load order!)
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This mod hopes to improve Kenshi to make the game more enjoyable, this leans more towards realism but if suggested enough then I can add more "fun" improvements. I hope you can enjoy it.
- 98KB
- 76
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This mod hopes to improve Kenshi to make the game more enjoyable, this leans more towards realism but if suggested enough then I can add more "fun" improvements. I hope you can enjoy it.
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The UPK is a compilation of published bugfixes and several QoL improvements into one mod that's easy to download and manage. The changes incorporated here either are my own, or were provided with permission from the original mod authors.
- 9.2MB
- 73
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The UPK is a compilation of published bugfixes and several QoL improvements into one mod that's easy to download and manage. The changes incorporated here either are my own, or were provided with permission from the original mod authors.
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This mod Aim to fix remaining Clipping issues in the game
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Hey, you there! Do you wanna be CRABworthy?Than try your luck in great and official CRAB TOURNAMENT event.You'll be assaulted by group of the most fearless and strongest Crab Raiders!So are you virgin crab enthusiast or Chad CRAB CHAMPIThis mod fix the bug that caused 1st round of Crab Tournament to loop itself.
- 1KB
- 55
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Hey, you there! Do you wanna be CRABworthy?Than try your luck in great and official CRAB TOURNAMENT event.You'll be assaulted by group of the most fearless and strongest Crab Raiders!So are you virgin crab enthusiast or Chad CRAB CHAMPIThis mod fix the bug that caused 1st round of Crab Tournament to loop itself.
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Lessens the Pathfinding issues that Pack Garrus and Bulls have when following characters on difficult terrain.
- 1KB
- 47
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Lessens the Pathfinding issues that Pack Garrus and Bulls have when following characters on difficult terrain.
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AFW is a "total overhaul" that sets out to expand upon the world of Kenshi in almost every way: Research, NPC's, cities, titans, endgame content, quests, dialogue, lore etc. But at the same time trying to stay true to the original Kenshi - Both in terms of lore and "feel". I hope you enjoy ! :)
- 9.0MB
- 44
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AFW is a "total overhaul" that sets out to expand upon the world of Kenshi in almost every way: Research, NPC's, cities, titans, endgame content, quests, dialogue, lore etc. But at the same time trying to stay true to the original Kenshi - Both in terms of lore and "feel". I hope you enjoy ! :)
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This mod changes much of the weapon and crossbow crafting system. These changes help to allow more meaningful crafting both early-game and late-game.Much of this mod is personal preference, but if you felt disappointed with anything in the vanilla smithing system, you'll probably appreciate this.
- 287KB
- 43
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This mod changes much of the weapon and crossbow crafting system. These changes help to allow more meaningful crafting both early-game and late-game.Much of this mod is personal preference, but if you felt disappointed with anything in the vanilla smithing system, you'll probably appreciate this.