A compatibility patch for Universal Wasteland Expansion and General Modifications.
Some items and armor were removed, in an effort to reduce "item bloat." All animal bags were made wearable by all corresponding created races. All created animal races were balanced across appropriate spawns.
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Changelogs
Version 5
Rolled back some alterations that included deleted references, causing instability and crashes...
Version 4
Adjustments and tweaks were made in response to recent additions to General Modifications mod that was causing a crash near the Spine Canyon biome.
Version 3
Updated to enable the newly added bonedog races from the "More Dogs" (into UWE) to properly utilize the bonedog bags from GenMod.
Version 2
Adjusted the squad numbers to be set back to the vanilla maximum of 20 members per squad. Over 20 seems to be buggy and lead to crashes, through extensive testing. (Thanks to Superfly Johnson for pointing out said issue)
Adjusted corresponding items to be stackable, in the same fashion items are made stackable within GenMod.
Some items and armor were removed, in an effort to reduce "item bloat." All animal bags were made wearable by all corresponding created races. All created animal races were balanced across appropriate spawns.