Kenshi
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Created by

undernier

Uploaded by

Undernier

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About this mod

Most important fix: Acid immunity is back; plus other changes for flavor and immersion.

Permissions and credits
Load Order:
  • AFTER any mods that would make their race playable.

Most noticeable changes:

  • Acid immunity is back. (I liked how they lost it originally but, as playable characters who can't wear protective gear, it didn't work for me)
  • Hunger has been increased a lot (They eat like Sheks now)
  • They can eat raw and foul meat (hey, they eat people alive and couldn't eat foul meat?)
  • They bleed purple

Stats changes common to all types (Prince, Soldier, Worker):
I saw them as a famished hunter race so:

Strengths: +20%
  • Perception
  • Athletics
  • Melee attacks

Weaknesses: -20%
  • Toughness
  • Science
  • Engineering
  • Robotics
  • Smithing (weapons and armour)
  • Cooking

Stats change Prince:
  • Hunger 1.25
  • Strength -10%
  • Dexterity +10%

Stats change Soldier:
  • Hunger 1.25
  • Strength +10%

Stats change Worker:
  • Hunger 1.1
  • Strength -10%
  • Dexterity +20%
  • Labouring +20%
  • Dodge +20%