Kenshi

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Wugonorama

Uploaded by

lucask8vf

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About this mod

Kenshi2Reshade Reimagined Version brings a new view to the original version.

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This preset aims to bring a less cartoon look to the game making somewhat more natural

Outline -
In this version the lines that cover the edge of the 3D models are much more subtle. Now Bringing a more natural tone to the game and minimizing transparency in the HUD.

New Effects Added -

The "Reflective Bump Mapping" effect and the modified contrast have been added to create a more immersive atmosphere to the game.
However, we are concerned about not losing colors and original lighting, the new effects are just as subtle as the Outlines.

(More tiny adjustments were done)

The idea of ​​this version comes with the large amount of feedbacks from people who thought that the game ended up losing a lot of its originality. Despite knowing that it is impossible to please everyone, I sincerely hope that this preset enhance your experience in Kenshi.

So lets get started:
Minimax94Minimax94
premium240 posts5 kudos

10 October 2022, 10:55PM
TL;DR: Sh*t doesn't work ? (GPU spike/No AO/unreadable UI) Try this (dx11 only):
Download mod
Download preset with fixed order and working UI Mask: Google drive
Download latest Reshade installer
In the fixed reshade archive (the one from google drive) copy only the Kenshi2Wugonorama-reordered.ini and paste it in your kenshi directory.
Run reshade installer, select Kenshi (it's Dx11 if it asks you), then DON'T (DO NOT) SKIP, you have to SELECT THE PRESET to make it download latest version of shaders used by it.
Now from the original mod archive, copy to the kenshi directory ONLY the 2 folders (no .dll, no .ini) and DON'T (DO NOT) OVERWRITE when asked.
Last, from fixed archive (the one from google drive) copy the reshade-shaders folder and YES you DO HAVE TO OVERWRITE this time.
Now your Kenshi2Reshade REIMAGINED is also REUPDATED and REWORKING, gg.
Full post:
Ok so to anyone downloading this in 2022, the reshade presets is gold, but the reshade version packed in the archive is outdated and on my end (rtx3080ti and windows 11) most of the shaders crashed on compilation (start of the game) cause also outdated, I had no visible ambiant occlusion and gpu was like at 90% at 100fps.
I managed to fix it, by importing only the preset (Kenshi2Wugonorama) in the kenshi directory and using the setup of the last reshade version to get latest update for shaders used by said preset, but I had to also copy on top of it what's in the archive because some fx arent available through default installation, obviously I did not overwrite anything and ended up with something working, except for the UI Mask which is reversed between the version of the archive and the current version of the shader downloaded automatically through the installation of reshade, so I just used the negative function of GIMP et voilà. Now it works without strange gpu usage and I can actually see the MXAO with my eyes :)

Installation:
Choose if you are going to use vanilla UI or DarkUi first

  • Drop all the items in the archive into the main Kenshi directory where kenshi_x64.exe is located. Overwrite if prompted.
  • Open your game mod manager, and activate SSAO at the mod list.
  • Run the game. Consider adjusting font size (I use size 20 or 22). 
  • Controls: Home key to open the ReShade menu, Insert to deactivate shaders
  • Finally start your game Activate SSAO at the game graphics options.
  • Set Grass to 0.2
  • Restart your game.
  • Press Home in your game to open Reshade Configuration and check if looks like exactly like this. 


WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! 

You may have to rename (dxgi.dll to d3d11.dll) ONLY if you are suffering crashing when initializing.