Kenshi
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Ikahurula

Uploaded by

zuzz4

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About this mod

Only weapons + dissemination changes without Triangle faction, luxury, fish fillet, new npc's and not-so lore friendly places on the map

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DISCLAIMER:
This is rehashed/reworked version of Ikahurula's New Weapon Dissemination Mod + NWDM Remodeling 2in1 without addon factions/places and major changes to the vanilla. With slight balancing (40+ range for a weapon isnt ok) and NPC's stat changes (Meitou/Cross holders mostly).

INTRODUCTION:
It includes all(almost) melee weapons from abovementioned mods and necessary researches/vendor tables for their acquiring. Exception would be a Three Shot Ranger wich could be a pain to balance since it has great ranged burst capabilities and with dissemination changes gets into the hands of previously melee only factions (either way i'm too lazy to work around that for now).
What for?: "- For convinience and mod compability"

CONTENTS:
What's gone:
  • Fish fillet
  • Sasuke
  • Iron Spider Arm
  • Leviathan Coast Gutsu
  • Thematic custom squads (e.g. Empire Ninja squad, etc)
  • Custom NPC's
  • Custom Factions
  • Custom dialogues
  • Custom World States
  • Custom weapon grades (e.g. Luxury)
  • Custom item icons
  • Custom locations/buildings
  • Custom stat changes for NPC's (some of them)
What remained:
  • Custom weapons/researches
  • Custom dissemination templates (NPC's spawning with new weapons)
  • Custom faction templates (UC Empire wouldnt get Heavy Cross and  HN wouldnt get Oodachi)
  • Custom vendor tables
  • Minor stat changes

Some of Meitou (Cross) holders and blueprints vendors may be found in original NWDM mod pinned discussions (see original mods links above), other distributed among importants NPC's around the game: you still need to explore different factions and towns to acquire all new weapons and blueprints - as intended in the original mods.Also, weapons from NWDM Remodeling mod intended to be researched and crafted, so no Meitou (Cross) holders there. NWDM Remodeling weapons are:
  • Cross Scythe
  • Hunting Knife
  • Long Platemace
  • Slayer Axe
  • Solar Flare
  • Bardiche
  • Arced Katana
  • Iron Baton
  • Gear hammer
  • Oonagamaki
  • Cross Head Staff
  • Deadly Spikes
  • Furious Reaper
  • Impact Pile
POSSIBLE MISHAPS: 
Game automaticaly generates icons for a new items for all grades (i didnt bother to link original/author intended ones - if they even matter), so it would seem. No problems on my end, need another party confirmation.

INSTALLATION:
Put the mod folder into Kenshi "mods" folder.
Open the launcher and click on the "MOD" tab and check the box to enable the mod.

COMPATIBILITY:
After mod installation all newly spawned NPC's should have a new weapons, but not the already generated NPC's. Import recommended.

Technically - should be compatible with almost everything else, because it simply adds more weapons and some of them to NPC's item tables.
Tested compatibility with Improved Smithing - New Weapon Variety - use it to critical success craft Meitou (Cross) weapons from NWDM Remodeling and anything else.

Mod lacks extended testing, use at your own risk.

THANKS TO:
Ikahurula for creating original mods/meshes